Esempio n. 1
0
        public override void OnGUI(Rect rect)
        {
            int border        = 4;
            int topPadding    = 12;
            int searchHeight  = 20;
            var searchRect    = new Rect(border, topPadding, rect.width - border * 2, searchHeight);
            var remainTop     = topPadding + searchHeight + border;
            var remainingRect = new Rect(border, topPadding + searchHeight + border, rect.width - border * 2, rect.height - remainTop - border);

            m_CurrentName = m_SearchField.OnGUI(searchRect, m_CurrentName);

            if (m_Tree == null)
            {
                if (m_TreeState == null)
                {
                    m_TreeState = new TreeViewState();
                }
                m_Tree = new AssetReferenceTreeView(m_TreeState, m_Drawer, this, m_GUID, m_NonAddressedAsset);
                m_Tree.Reload();
            }

            m_Tree.searchString = m_CurrentName;
            m_Tree.OnGUI(remainingRect);

            if (m_ShouldClose)
            {
                GUIUtility.hotControl = 0;
                editorWindow.Close();
            }
        }
        public override void OnGUI(Rect rect)
        {
            int border        = 4;
            int topPadding    = 12;
            int searchHeight  = 20;
            var searchRect    = new Rect(border, topPadding, rect.width - border * 2, searchHeight);
            var remainTop     = topPadding + searchHeight + border;
            var remainingRect = new Rect(border, topPadding + searchHeight + border, rect.width - border * 2, rect.height - remainTop - border);

            bool isEnterKeyPressed = Event.current.type == EventType.KeyDown && Event.current.isKey && (Event.current.keyCode == KeyCode.KeypadEnter || Event.current.keyCode == KeyCode.Return);

            m_CurrentName = m_SearchField.OnGUI(searchRect, m_CurrentName);

            if (m_Tree == null)
            {
                if (m_TreeState == null)
                {
                    m_TreeState = new TreeViewState();
                }
                m_Tree = new AssetReferenceTreeView(m_TreeState, m_Drawer, this, m_GUID, m_NonAddressedAsset);
                m_Tree.Reload();
            }

            m_Tree.searchString = m_CurrentName;
            m_Tree.OnGUI(remainingRect);

            if (m_ShouldClose || (isEnterKeyPressed && m_OpenedByEnterKey))
            {
                GUIUtility.hotControl = 0;
                editorWindow.Close();
            }
        }