public void AssetManager_Arguments_CaseInsensitive_Test() { var args = new AssetLoadArguments(); args.Add("intKey", 5); Assert.AreEqual(5, args.GetValue<int>("intKey", 0)); Assert.AreEqual(5, args.GetValue<int>("INTKEY", 0)); }
public void World_SaveLoad_Test() { WorldExtensions.ForEach(ext => { string name = "World"; string fileName = name + ext; AssetLoadArguments args = new AssetLoadArguments(); args.Add("cube", true); var world1 = new World(Device, name, AssetManager); world1.Skybox.SkyTexture = AssetManager.Load(@"Test\SpaceSkyCubeMap.dds", args) as CubeTexture; world1.DarkenBorder.IsEnabled = false; world1.DarkenBorder.BorderTexture = AssetManager.Load(@"Engine\ScreenBorderFadeout.dds") as Texture; world1.Glow.IsEnabled = false; world1.Glow.RadialBlurScaleFactor = 1.0f; world1.Glow.BlurWidth = 7.0f; world1.Glow.GlowIntensity = 0.6f; world1.Glow.HighlightIntensity = 0.3f; world1.Save(fileName); var world2 = World.Load(Device, fileName, name, AssetManager); Assert.AreEqual(name, world2.Name); Assert.AreEqual(world1.Skybox.SkyTexture, world2.Skybox.SkyTexture); Assert.AreEqual(world1.DarkenBorder.IsEnabled, world2.DarkenBorder.IsEnabled); Assert.AreEqual(world1.DarkenBorder.BorderTexture, world2.DarkenBorder.BorderTexture); Assert.AreEqual(world1.Glow.IsEnabled, world2.Glow.IsEnabled); Assert.AreEqual(world1.Glow.RadialBlurScaleFactor, world2.Glow.RadialBlurScaleFactor); Assert.AreEqual(world1.Glow.BlurWidth, world2.Glow.BlurWidth); Assert.AreEqual(world1.Glow.GlowIntensity, world2.Glow.GlowIntensity); Assert.AreEqual(world1.Glow.HighlightIntensity, world2.Glow.HighlightIntensity); }); }
public void AssetManager_Arguments_GetValue_Test() { var args = new AssetLoadArguments(); args.Add("intKey", 5); Assert.AreEqual(5, args.GetValue<int>("intKey", 0)); args.Add("stringKey", "text"); Assert.AreEqual("text", args.GetValue<string>("stringKey", "")); }
public void SceneManager_SetWorld_Test() { var sceneMgr = new SceneManager(Device, AssetManager); var world = new World(Device, "world", AssetManager); var args = new AssetLoadArguments(); args.Add("cube", true); world.Skybox.SkyTexture = AssetManager.Load(@"Test\SpaceSkyCubeMap.dds", args) as CubeTexture; sceneMgr.World = world; Assert.AreEqual(world, sceneMgr.World); }
public object Load(Device device, string filePath, AssetLoadArguments args, string name, AssetManager assetManager) { bool loadHierarchy = args.GetValue<bool>("loadHierarchy", false); //if (loadHierarchy) //{ // return new BoneMesh(this.device, this, fullPath, name); //} //else { return Mesh.CreateFromXFile(device, assetManager, filePath, name); } }
public void AssetManager_Arguments_Equality_Test() { var actual = new AssetLoadArguments(); actual.Add("Key", 5); var expected = new AssetLoadArguments(); expected.Add("key", 5); Assert.AreEqual(expected, actual); expected = new AssetLoadArguments(); expected.Add("Key", 5.0f); Assert.AreNotEqual(expected, actual); expected = new AssetLoadArguments(); expected.Add("Key", "five"); Assert.AreNotEqual(expected, actual); expected = new AssetLoadArguments(); expected.Add("NotKey", 5); Assert.AreNotEqual(expected, actual); }
public void DirectXMeshFactory_Test() { Assert.AreEqual(typeof(DirectXMesh), AssetManager.GetAssetType("sample.x")); // Normal mesh string path = @"Test\tiger.x"; Mesh mesh = AssetManager.Load(path) as Mesh; Assert.IsNotNull(mesh); Assert.AreEqual(path, mesh.Name); // Reload with changing option var args = new AssetLoadArguments(); args.Add("loadHierarchy", true); Assert.AreNotEqual(mesh, AssetManager.Load(TestHelpers.SampleDirectXMeshPath, args) as Mesh); //// Bone-mesh //args = new Arguments(); //args.Add("loadHierarchy", true); //path = @"Test\viking3.x"; //BoneMesh boneMesh = resMgr.Load(path, args) as BoneMesh; //Assert.IsNotNull(boneMesh); //Assert.AreEqual(path, boneMesh.Name); }
public void TextureFactory_Test() { Assert.AreEqual(typeof(Texture), AssetManager.GetAssetType("sample.jpg")); Assert.AreEqual(typeof(Texture), AssetManager.GetAssetType("sample.bmp")); Assert.AreEqual(typeof(Texture), AssetManager.GetAssetType("sample.dds")); Assert.AreEqual(typeof(Texture), AssetManager.GetAssetType("sample.tga")); Assert.AreEqual(typeof(Texture), AssetManager.GetAssetType("sample.png")); string path = @"Test\SpaceSkyCubeMap.dds"; var texture = AssetManager.Load(path) as Texture; Assert.IsNotNull(texture); Assert.AreEqual(path, texture.Name); // Load as cube texture var args = new AssetLoadArguments(); args.Add("cube", true); var cubeTex = AssetManager.Load(path, args) as CubeTexture; Assert.IsNotNull(cubeTex); Assert.AreNotEqual(texture, cubeTex); Assert.AreEqual(path, cubeTex.Name); // Loading non-cube texture as cube texture fails Assert.IsNull(AssetManager.Load(@"Test\DefaultColor.dds")); }
public object Load(Device device, string filePath, AssetLoadArguments args, string name, AssetManager assetManager) { return Font.Load(device, filePath, name, assetManager); }
public object Load(Device device, string filePath, AssetLoadArguments args, string name, AssetManager assetManager) { bool cube = args.GetValue<bool>("cube", false); if (cube) { return new CubeTexture(device, filePath, name); } else { return new Texture(device, filePath, name); } }
public object Load(Device device, string filePath, AssetLoadArguments args, string name, AssetManager assetManager) { return new Shader(device, filePath, name); }
public void AssetManager_Arguments_GetNonExistingValue_Test() { var args = new AssetLoadArguments(); Assert.AreEqual(-9132, args.GetValue<int>("invalidKey", -9132)); }
public object Load(Device device, string filePath, AssetLoadArguments args, string name, AssetManager assetManager) { return new AssetMock(); }