Esempio n. 1
0
    public override void OnInspectorGUI()
    {
        DrawDefaultInspector();

        string        path               = AssetDatabaseUtility.GetAssetDirectory(target);
        PaletteMapJob targetJob          = (PaletteMapJob)target;
        bool          generationDisabled = targetJob.PaletteGroup == null;

        // Palette Group Button
        EditorGUI.BeginDisabledGroup(!generationDisabled);
        if (GUILayout.Button("Create New PaletteGroup from Texture"))
        {
            targetJob.CreatePaletteGroupForTexture();
        }
        EditorGUI.EndDisabledGroup();

        EditorGUILayout.Separator();

        // Generate Palette Map Button
        EditorGUI.BeginDisabledGroup(generationDisabled);
        if (GUILayout.Button("Generate PaletteMap"))
        {
            try {
                RBPaletteMapper.CreatePaletteMapAndKey(path, targetJob.SourceTexture, targetJob.PaletteGroup, false, targetJob.OverwriteExistingPaletteMap,
                                                       "Key", targetJob.PaletteMapName);
                Debug.Log("<color=green>Palette Map created successfully for job: </color>" + targetJob.name +
                          "\n<color=green>Updated PaletteGroup: </color>" + targetJob.PaletteGroup);
            } catch (System.Exception e) {
                Debug.LogError(e, targetJob);
            }
        }
        EditorGUI.EndDisabledGroup();
    }
Esempio n. 2
0
    public override void OnInspectorGUI()
    {
        RBPaletteGroup targetRBPaletteGroup = (RBPaletteGroup)target;

        //DrawDefaultInspector ();
        serializedObject.Update();

        list.elementHeight = GetElementHeight();

        list.DoLayoutList();

        SerializedProperty lockedProperty = serializedObject.FindProperty("Locked");

        lockedProperty.boolValue = EditorGUILayout.Toggle("Locked", lockedProperty.boolValue);
        SetGroupLocked(lockedProperty.boolValue);

        EditorGUILayout.Space();
        EditorGUILayout.LabelField("Colors", EditorStyles.boldLabel);

        if (GUILayout.Button("Add Color", GUILayout.ExpandWidth(false)))
        {
            targetRBPaletteGroup.AddColor(RBPaletteGroup.DefaultNewColor);
        }

        colorIndex = EditorGUILayout.IntSlider("Color index: ", colorIndex, 0, targetRBPaletteGroup.NumColorsInPalette - 1);
        if (GUILayout.Button("Remove Color At Index", GUILayout.ExpandWidth(false)))
        {
            targetRBPaletteGroup.RemoveColorAtIndex(colorIndex);
        }

        EditorGUILayout.Space();
        EditorGUILayout.LabelField("Utilities", EditorStyles.boldLabel);

        if (GUILayout.Button("Export As Texture", GUILayout.ExpandWidth(false)))
        {
            string outputPath = AssetDatabaseUtility.GetAssetDirectory(targetRBPaletteGroup);
            string extension  = ".png";
            string filename   = targetRBPaletteGroup.GroupName + extension;
            try {
                targetRBPaletteGroup.WriteToFile(outputPath + filename, false);
            } catch (System.AccessViolationException) {
                if (EditorUtility.DisplayDialog("Warning!",
                                                "This will overwrite the existing file, " + filename +
                                                ". Are you sure you want to export the texture?", "Yes", "No"))
                {
                    targetRBPaletteGroup.WriteToFile(outputPath + filename, true);
                }
            }
        }

        serializedObject.ApplyModifiedProperties();
    }
        void OnGUI()
        {
            GUILayout.Label("Palette Map", EditorStyles.boldLabel);
            sourceTexture = EditorGUILayout.ObjectField("Source Texture", sourceTexture, typeof(Texture2D), false);

            bool sourceTextureChanged = lastSourceTexture != sourceTexture;

            if (sourceTextureChanged)
            {
                lastSourceTexture = sourceTexture;

                paletteMapFilename = sourceTexture.name + "_PaletteMap";
                paletteKeyFilename = sourceTexture.name + "_PaletteGroup";
            }

            if (sourceTexture != null)
            {
                paletteMapFilename = EditorGUILayout.TextField("Output Filename", paletteMapFilename);
            }

            GUILayout.Label("Palette Key", EditorStyles.boldLabel);
            paletteKeyOption = (PaletteKeyOption)EditorGUILayout.EnumPopup("Palette Key Creation: ", paletteKeyOption);
            switch (paletteKeyOption)
            {
            case PaletteKeyOption.GenerateNewPaletteKey:
                suppliedPalleteKey = null;
                if (sourceTexture != null)
                {
                    paletteKeyFilename = EditorGUILayout.TextField("Output Filename", paletteKeyFilename);
                }
                sortPalette = EditorGUILayout.Toggle("Sort PaletteKey", sortPalette);
                break;

            case PaletteKeyOption.SupplyCustomPaletteKey:
                suppliedPalleteKey = EditorGUILayout.ObjectField("Linked Palette Group", suppliedPalleteKey, typeof(RBPaletteGroup), false);
                sortPalette        = false;
                break;
            }

            GUILayout.Label("Options", EditorStyles.boldLabel);
            overwriteExistingFiles = EditorGUILayout.Toggle("Overwite Existing files", overwriteExistingFiles);

            if (GUILayout.Button("Build"))
            {
                if (sourceTexture == null)
                {
                    Debug.LogError("RBPaletteMapper Error: No source texture specified");
                    return;
                }

                // Validate source texture
                Texture2D inTexture = (Texture2D)sourceTexture;
                try {
                    RBPaletteMapper.ValidateSourceTexture(inTexture);
                } catch (System.BadImageFormatException e) {
                    Debug.LogError("RBPaletteMapper Error: " + e.Message);
                    return;
                }

                // Validate or skip Palette Key
                RBPaletteGroup inPaletteKey = null;
                if (paletteKeyOption == PaletteKeyOption.SupplyCustomPaletteKey)
                {
                    if (suppliedPalleteKey == null)
                    {
                        Debug.LogError("RBPaletteMapper Error: Trying to use custom palette key but no palette key specified." +
                                       "\nPlease select a RBPaletteGroup to use as the Palette Key.");
                        return;
                    }
                    inPaletteKey = (RBPaletteGroup)suppliedPalleteKey;
                    try {
                        RBPaletteMapper.ValidatePaletteGroup(inPaletteKey);
                    } catch {
                        Debug.LogError("Unknown PaletteMap Error encountered while Validating supplied PaletteGroup.");
                        return;
                    }
                }

                string path = AssetDatabaseUtility.GetAssetDirectory(inTexture);
                try {
                    RBPaletteMapper.CreatePaletteMapAndKey(path, inTexture, inPaletteKey, sortPalette, overwriteExistingFiles, paletteKeyFilename, paletteMapFilename);

                    Debug.Log("<color=green>Palette Map and Key for file " + inTexture.name + " created successfully</color>");
                    // TODO: Better error handling messages
                } catch (System.NotSupportedException e) {
                    LogError(e.Message, e);
                } catch (System.ArgumentException e) {
                    LogError(e.Message, e);
                } catch (System.AccessViolationException e) {
                    LogError(e.Message, e);
                } catch (System.IO.IOException e) {
                    LogError("Encountered IO Exception: " + e.Message, e);
                } catch (System.Exception e) {
                    LogError("Encountered unknown error: " + e.Message, e);
                }
            }
        }
Esempio n. 4
0
    public void CreatePaletteGroupForTexture()
    {
        RBPaletteGroup paletteGroup = RBPaletteCreator.ExtractPaletteFromTexture(SourceTexture, AssetDatabaseUtility.GetAssetDirectory(this),
                                                                                 name + "_PaletteGroup.asset");

        if (paletteGroup != null)
        {
            paletteGroup.BasePalette.Locked = true;
            paletteGroup.Locked             = true;
            PaletteGroup = paletteGroup;
        }
    }