Esempio n. 1
0
        public void OnCharacterLoaded(NwCharacter ch)
        {
            var chara = AssetConverter.FromNwCharacter(ch);

            MMW.Invoke(() =>
            {
                chara.Load();

                var go = CreateGameObject(chara, chara.Name, "Deferred Physical");
                go.AddComponent <CollisionRenderer>();
                MMW.RegistGameObject(go);

                gameObj = go;
            });
        }