protected IEnumerator TearDown() { AssetCatalogBridge.ClearCatalog(); BIWCatalogManager.ClearCatalog(); BIWCatalogManager.Dispose(); if (gameObjectToUse != null) { GameObject.Destroy(gameObjectToUse); } yield return(null); }
public static void CreateTestCatalogLocalSingleObject() { AssetCatalogBridge.ClearCatalog(); string jsonPath = Utils.GetTestAssetsPathRaw() + "/BuilderInWorldCatalog/sceneObjectCatalog.json"; if (File.Exists(jsonPath)) { string jsonValue = File.ReadAllText(jsonPath); AssetCatalogBridge.i.AddFullSceneObjectCatalog(jsonValue); } }
public static void CreateTestCatalogLocal() { AssetCatalogBridge.ClearCatalog(); string jsonPath = Utils.GetTestsAssetsPath() + "/SceneObjects/catalog.json"; if (File.Exists(jsonPath)) { Debug.Log("File found!"); BinaryFormatter formatter = new BinaryFormatter(); FileStream stream = new FileStream(jsonPath, FileMode.Open); string jsonValue = formatter.Deserialize(stream) as string; AssetCatalogBridge.i.AddFullSceneObjectCatalog(jsonValue); stream.Close(); } }
protected override IEnumerator TearDown() { AssetCatalogBridge.ClearCatalog(); yield return(base.TearDown()); }