public void TestRockVsPaper() { Ass3.Player human = new Ass3.Player(100); Ass3.Player ai = new Ass3.Player(100); Ass3.Program temp = new Ass3.Program(); int result = temp.PlayRound("rock", "paper"); int expected = -10; Assert.AreEqual(result, expected); }
public void TestPaperVsScissors() { Ass3.Player human = new Ass3.Player(100); Ass3.Player ai = new Ass3.Player(100); Ass3.Program temp = new Ass3.Program(); int result = temp.PlayRound("paper", "scissors"); int expected = -15; Assert.AreEqual(result, expected); }
public void TestScissorsVsRock() { Ass3.Player human = new Ass3.Player(100); Ass3.Player ai = new Ass3.Player(100); Ass3.Program temp = new Ass3.Program(); int result = temp.PlayRound("scissors", "rock"); int expected = -20; Assert.AreEqual(result, expected); }
public void TestHumanTie() { Ass3.Player human = new Ass3.Player(100); human.Score = 100; Ass3.Player ai = new Ass3.Player(100); ai.Score = 100; Ass3.Program temp = new Ass3.Program(); String result = temp.DeclareWinner(human, ai); String expected = "The Two Opponents Agreed on a Tie!!!"; Assert.AreEqual(result, expected); }
public void TestHumanLose() { Ass3.Player human = new Ass3.Player(99); human.Score = 99; Ass3.Player ai = new Ass3.Player(100); ai.Score = 100; Ass3.Program temp = new Ass3.Program(); String result = temp.DeclareWinner(human, ai); String expected = "AI Won the Game!!!"; Assert.AreEqual(result, expected); }
public void TestResetNonFullHealth() { Ass3.Player human = new Ass3.Player(1); Ass3.Player ai = new Ass3.Player(100); Ass3.Program temp = new Ass3.Program(); int expected = 100; temp.ResetHealth(human, ai); int result = human.Health; Assert.AreEqual(expected, result); }
public void NeitherLeadGreaterMin() { int min = 1, max = 1; Ass3.Player human = new Ass3.Player(100); human.Score = 0; Ass3.Player ai = new Ass3.Player(100); ai.Score = 0; Ass3.Program temp = new Ass3.Program(); var result = temp.BestOutOf(min, max, human, ai); Assert.AreEqual(min, result.returnMin); Assert.AreEqual(max, result.returnMax); }
public void TestBothHealthAboveZero() { Ass3.Player human = new Ass3.Player(100); int humanScore = human.Score; Ass3.Player ai = new Ass3.Player(100); int aiScore = ai.Score; Ass3.Program temp = new Ass3.Program(); temp.GivePoint(human, ai); int actualHumanScore = human.Score; int actualAiScore = ai.Score; Assert.AreEqual(humanScore, actualHumanScore); Assert.AreEqual(aiScore, actualAiScore); }
public void TestNoDamage() { Ass3.Player human = new Ass3.Player(100); int humanOriHealth = human.Health; Ass3.Player ai = new Ass3.Player(100); int aiOriHealth = ai.Health; Ass3.Program temp = new Ass3.Program(); temp.DealDamage(0, human, ai); int expectedHumanHealth = human.Health; int expectedAiHealth = ai.Health; Assert.AreEqual(expectedHumanHealth, humanOriHealth); Assert.AreEqual(expectedAiHealth, aiOriHealth); }