public void showInfo(Vector3 location, Aspects.Primary primary, Aspects.Secondary secondary)
 {
     panel.transform.position = new Vector3(location.x, location.y, panel.transform.position.z);
     this.primary.sprite      = Aspects.instance().getNormalSprite(primary);
     this.secondary.sprite    = Aspects.instance().getNormalSprite(secondary);
     panel.SetActive(true);
 }
Esempio n. 2
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    private void initAspect(IngredientType ingredient, GameObject lineItemInstance, String childName, Aspects.Primary aspect)
    {
        GameObject iconButton = lineItemInstance.transform.Find(childName).gameObject;

        iconButton.GetComponent <Image>().sprite = Aspects.instance().getGreyedSprite(aspect);

        IngredientData.GuessState currentGuess = Ingredients.instance().getIngredient(ingredient).getGuessState(aspect);
        switch (currentGuess)
        {
        case IngredientData.GuessState.UNKNOWN:
            iconButton.GetComponent <Image>().sprite = Aspects.instance().getGreyedSprite(aspect);
            break;

        case IngredientData.GuessState.HAS:
            iconButton.GetComponent <Image>().sprite = Aspects.instance().getNormalSprite(aspect);
            break;

        case IngredientData.GuessState.NOT_HAS:
            iconButton.GetComponent <Image>().sprite = Aspects.instance().getDisabledSprite(aspect);
            break;
        }

        iconButton.GetComponent <Button>().onClick.AddListener(() => {
            IngredientData data             = Ingredients.instance().getIngredient(ingredient);
            IngredientData.GuessState guess = data.getGuessState(aspect);

            IngredientData.GuessState next = IngredientData.GuessState.UNKNOWN;
            Image icon = iconButton.GetComponent <Image>();
            switch (guess)
            {
            case IngredientData.GuessState.UNKNOWN:
                next        = IngredientData.GuessState.HAS;
                icon.sprite = Aspects.instance().getNormalSprite(aspect);
                break;

            case IngredientData.GuessState.HAS:
                next        = IngredientData.GuessState.NOT_HAS;
                icon.sprite = Aspects.instance().getDisabledSprite(aspect);
                break;

            case IngredientData.GuessState.NOT_HAS:
                next        = IngredientData.GuessState.UNKNOWN;
                icon.sprite = Aspects.instance().getGreyedSprite(aspect);
                break;
            }

            data.setGuessState(aspect, next);
            updateWarningIcon(data, lineItemInstance);
        });
    }
    public void notifyIngredientAdded(List <IngredientType> ingredients)
    {
        for (int i = 0; i < ingredients.Count && i < 3; i++)
        {
            Slot           slot = slots[i];
            IngredientType type = ingredients[i];

            slot.ingredient.sprite = IngredientRenderer.instance().getSprite(type);
            slot.ingredient.color  = Color.white;

            IngredientData ingredient = Ingredients.instance().getIngredient(type);
            slot.primary.sprite   = Aspects.instance().getNormalSprite(ingredient.getPrimaryGuess());
            slot.primary.color    = Color.white;
            slot.secondary.sprite = Aspects.instance().getNormalSprite(ingredient.getSecondaryGuess());
            slot.secondary.color  = Color.white;
        }

        nFilledSlots = ingredients.Count;
    }
Esempio n. 4
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    public void showPotionsTab()
    {
        foreach (Transform child in gameObject.transform)
        {
            Destroy(child.gameObject);
        }

        foreach (CreatedPotion potion in Potions.instance().getLoggedPotions())
        {
            GameObject potionDisplay;
            MultiSet <Aspects.Secondary> secondaries = potion.getPotion().getSecondaries();
            if (secondaries.Count == 0)
            {
                // Potion has no secondaries
                potionDisplay = Instantiate(lineItemPrefab);
            }
            else
            {
                // Potion has secondaries
                potionDisplay = Instantiate(lineItemWithSecondariesPrefab);

                int i = 0;
                foreach (Aspects.Secondary aspect in secondaries)
                {
                    GameObject icon = potionDisplay.transform.Find("Potion Details/Aspect Icons Secondary/Aspect " + (i + 1)).gameObject;
                    icon.GetComponent <Image>().sprite = Aspects.instance().getNormalSprite(aspect);
                    i++;
                }

                while (i < 3)
                {
                    GameObject icon = potionDisplay.transform.Find("Potion Details/Aspect Icons Secondary/Aspect " + (i + 1)).gameObject;
                    Destroy(icon);
                    i++;
                }
            }

            potionDisplay.transform.SetParent(transform);

            List <IngredientType> ingredients = potion.getIngredients();
            for (int i = 0; i < 3; i++)
            {
                potionDisplay.transform.Find("Ingredient Image " + (i + 1)).gameObject.GetComponent <Image>().sprite = IngredientRenderer.instance().getSprite(ingredients[i]);
            }

            Image bodyPartImage1 = potionDisplay.transform.Find("Potion Details/Potion Image").gameObject.GetComponent <Image>();
            Image bodyPartImage2 = potionDisplay.transform.Find("Potion Details/Potion Image 2").gameObject.GetComponent <Image>();

            bodyPartImage1.sprite = dudPotionSprite;
            bodyPartImage2.gameObject.SetActive(false);

            BodyPart[] parts = potion.getPotion().getAffectedBodyParts();

            if (parts.Length > 0)
            {
                Sprite sprite = PlayerSprites.instance().getSprite(potion.getPotion().getType(), parts[0]);

                // Special cases for wings and tail
                if (sprite == null && parts[0] == BodyPart.WINGS)
                {
                    sprite = noWingsSprite;
                }
                else if (sprite == null && parts[0] == BodyPart.TAIL)
                {
                    sprite = noTailSprite;
                }
                else
                {
                    bodyPartImage1.gameObject.SetActive(sprite != null);
                }

                bodyPartImage1.sprite = sprite;
            }
            if (parts.Length > 1)
            {
                bodyPartImage2.sprite = PlayerSprites.instance().getSprite(potion.getPotion().getType(), parts[1]);
                bodyPartImage2.gameObject.SetActive(bodyPartImage2.sprite != null);
            }

            int j = 1;
            foreach (Aspects.Primary primary in potion.getPotion().getPrimaries())
            {
                potionDisplay.transform.Find("Potion Details/Aspect Icons/Aspect " + j).gameObject.GetComponent <Image>().sprite = Aspects.instance().getNormalSprite(primary);
                j++;
            }

            CreatedPotion potion2 = potion;
            potionDisplay.transform.Find("Remove Button").GetComponent <Button>().onClick.AddListener(() => {
                Potions.instance().removeLoggedPotion(potion2);
                showPotionsTab();
            });
        }
    }