private void onContextCreated(Object _event) { mVertexBuffer = null; mIndexBuffer = null; mPassTextures = null; createPrograms(); }
private void createBuffers() { int numVertices = mVertexData.getNumVertices(); int numIndices = (int)(mIndexData.getLength()); AsContext3D context = AsStarling.getContext(); if (mVertexBuffer != null) { mVertexBuffer.dispose(); } if (mIndexBuffer != null) { mIndexBuffer.dispose(); } if (numVertices == 0) { return; } if (context == null) { throw new AsMissingContextError(); } mVertexBuffer = context.createVertexBuffer(numVertices, AsVertexData.ELEMENTS_PER_VERTEX); mVertexBuffer.uploadFromVector(mVertexData.getRawData(), 0, numVertices); mIndexBuffer = context.createIndexBuffer(numIndices); mIndexBuffer.uploadFromVector(mIndexData, 0, numIndices); mSyncRequired = false; }
private void updateBuffers(AsContext3D context, AsRectangle bounds) { mVertexData.setPosition(0, bounds.x, bounds.y); mVertexData.setPosition(1, bounds.getRight(), bounds.y); mVertexData.setPosition(2, bounds.x, bounds.getBottom()); mVertexData.setPosition(3, bounds.getRight(), bounds.getBottom()); if (mVertexBuffer == null) { mVertexBuffer = context.createVertexBuffer(4, AsVertexData.ELEMENTS_PER_VERTEX); mIndexBuffer = context.createIndexBuffer(6); mIndexBuffer.uploadFromVector(mIndexData, 0, 6); } mVertexBuffer.uploadFromVector(mVertexData.getRawData(), 0, 4); }