/// <summary> /// Gets the hash code /// </summary> /// <returns>Hash code</returns> public override int GetHashCode() { unchecked // Overflow is fine, just wrap { var hashCode = 41; // Suitable nullity checks etc, of course :) if (Id != null) { hashCode = hashCode * 59 + Id.GetHashCode(); } if (ProgramId != null) { hashCode = hashCode * 59 + ProgramId.GetHashCode(); } if (PipelineId != null) { hashCode = hashCode * 59 + PipelineId.GetHashCode(); } if (ArtifactsVersion != null) { hashCode = hashCode * 59 + ArtifactsVersion.GetHashCode(); } if (User != null) { hashCode = hashCode * 59 + User.GetHashCode(); } hashCode = hashCode * 59 + Status.GetHashCode(); hashCode = hashCode * 59 + Trigger.GetHashCode(); if (CreatedAt != null) { hashCode = hashCode * 59 + CreatedAt.GetHashCode(); } if (UpdatedAt != null) { hashCode = hashCode * 59 + UpdatedAt.GetHashCode(); } if (FinishedAt != null) { hashCode = hashCode * 59 + FinishedAt.GetHashCode(); } if (Embedded != null) { hashCode = hashCode * 59 + Embedded.GetHashCode(); } if (Links != null) { hashCode = hashCode * 59 + Links.GetHashCode(); } return(hashCode); } }
/// <summary> /// Returns true if PipelineExecution instances are equal /// </summary> /// <param name="other">Instance of PipelineExecution to be compared</param> /// <returns>Boolean</returns> public bool Equals(PipelineExecution other) { if (other is null) { return(false); } if (ReferenceEquals(this, other)) { return(true); } return (( Id == other.Id || Id != null && Id.Equals(other.Id) ) && ( ProgramId == other.ProgramId || ProgramId != null && ProgramId.Equals(other.ProgramId) ) && ( PipelineId == other.PipelineId || PipelineId != null && PipelineId.Equals(other.PipelineId) ) && ( ArtifactsVersion == other.ArtifactsVersion || ArtifactsVersion != null && ArtifactsVersion.Equals(other.ArtifactsVersion) ) && ( User == other.User || User != null && User.Equals(other.User) ) && ( Status == other.Status || Status.Equals(other.Status) ) && ( Trigger == other.Trigger || Trigger.Equals(other.Trigger) ) && ( CreatedAt == other.CreatedAt || CreatedAt != null && CreatedAt.Equals(other.CreatedAt) ) && ( UpdatedAt == other.UpdatedAt || UpdatedAt != null && UpdatedAt.Equals(other.UpdatedAt) ) && ( FinishedAt == other.FinishedAt || FinishedAt != null && FinishedAt.Equals(other.FinishedAt) ) && ( Embedded == other.Embedded || Embedded != null && Embedded.Equals(other.Embedded) ) && ( Links == other.Links || Links != null && Links.Equals(other.Links) )); }