Esempio n. 1
0
 public override string ToString()
 {
     return("LightningStaff " + ArtifactPower.ToString());
 }
Esempio n. 2
0
        void HandleArtifactAddPower(ArtifactAddPower artifactAddPower)
        {
            if (!_player.GetGameObjectIfCanInteractWith(artifactAddPower.ForgeGUID, GameObjectTypes.ItemForge))
            {
                return;
            }

            Item artifact = _player.GetItemByGuid(artifactAddPower.ArtifactGUID);

            if (!artifact)
            {
                return;
            }

            uint currentArtifactTier = artifact.GetModifier(ItemModifier.ArtifactTier);

            ulong xpCost = 0;
            GtArtifactLevelXPRecord cost = CliDB.ArtifactLevelXPGameTable.GetRow(artifact.GetTotalPurchasedArtifactPowers() + 1);

            if (cost != null)
            {
                xpCost = (ulong)(currentArtifactTier == PlayerConst.MaxArtifactTier ? cost.XP2 : cost.XP);
            }

            if (xpCost > artifact.m_itemData.ArtifactXP)
            {
                return;
            }

            if (artifactAddPower.PowerChoices.Empty())
            {
                return;
            }

            ArtifactPower artifactPower = artifact.GetArtifactPower(artifactAddPower.PowerChoices[0].ArtifactPowerID);

            if (artifactPower == null)
            {
                return;
            }

            ArtifactPowerRecord artifactPowerEntry = CliDB.ArtifactPowerStorage.LookupByKey(artifactPower.ArtifactPowerId);

            if (artifactPowerEntry == null)
            {
                return;
            }

            if (artifactPowerEntry.Tier > currentArtifactTier)
            {
                return;
            }

            uint maxRank = artifactPowerEntry.MaxPurchasableRank;

            if (artifactPowerEntry.Tier < currentArtifactTier)
            {
                if (artifactPowerEntry.Flags.HasAnyFlag(ArtifactPowerFlag.Final))
                {
                    maxRank = 1;
                }
                else if (artifactPowerEntry.Flags.HasAnyFlag(ArtifactPowerFlag.MaxRankWithTier))
                {
                    maxRank += currentArtifactTier - artifactPowerEntry.Tier;
                }
            }

            if (artifactAddPower.PowerChoices[0].Rank != artifactPower.PurchasedRank + 1 ||
                artifactAddPower.PowerChoices[0].Rank > maxRank)
            {
                return;
            }
            if (!artifactPowerEntry.Flags.HasAnyFlag(ArtifactPowerFlag.NoLinkRequired))
            {
                var artifactPowerLinks = Global.DB2Mgr.GetArtifactPowerLinks(artifactPower.ArtifactPowerId);
                if (artifactPowerLinks != null)
                {
                    bool hasAnyLink = false;
                    foreach (uint artifactPowerLinkId in artifactPowerLinks)
                    {
                        ArtifactPowerRecord artifactPowerLink = CliDB.ArtifactPowerStorage.LookupByKey(artifactPowerLinkId);
                        if (artifactPowerLink == null)
                        {
                            continue;
                        }

                        ArtifactPower artifactPowerLinkLearned = artifact.GetArtifactPower(artifactPowerLinkId);
                        if (artifactPowerLinkLearned == null)
                        {
                            continue;
                        }

                        if (artifactPowerLinkLearned.PurchasedRank >= artifactPowerLink.MaxPurchasableRank)
                        {
                            hasAnyLink = true;
                            break;
                        }
                    }

                    if (!hasAnyLink)
                    {
                        return;
                    }
                }
            }

            ArtifactPowerRankRecord artifactPowerRank = Global.DB2Mgr.GetArtifactPowerRank(artifactPower.ArtifactPowerId, (byte)(artifactPower.CurrentRankWithBonus + 1 - 1)); // need data for next rank, but -1 because of how db2 data is structured

            if (artifactPowerRank == null)
            {
                return;
            }

            artifact.SetArtifactPower(artifactPower.ArtifactPowerId, (byte)(artifactPower.PurchasedRank + 1), (byte)(artifactPower.CurrentRankWithBonus + 1));

            if (artifact.IsEquipped())
            {
                _player.ApplyArtifactPowerRank(artifact, artifactPowerRank, true);

                foreach (ArtifactPower power in artifact.m_itemData.ArtifactPowers)
                {
                    ArtifactPowerRecord scaledArtifactPowerEntry = CliDB.ArtifactPowerStorage.LookupByKey(power.ArtifactPowerId);
                    if (!scaledArtifactPowerEntry.Flags.HasAnyFlag(ArtifactPowerFlag.ScalesWithNumPowers))
                    {
                        continue;
                    }

                    ArtifactPowerRankRecord scaledArtifactPowerRank = Global.DB2Mgr.GetArtifactPowerRank(scaledArtifactPowerEntry.Id, 0);
                    if (scaledArtifactPowerRank == null)
                    {
                        continue;
                    }

                    artifact.SetArtifactPower(power.ArtifactPowerId, power.PurchasedRank, (byte)(power.CurrentRankWithBonus + 1));

                    _player.ApplyArtifactPowerRank(artifact, scaledArtifactPowerRank, false);
                    _player.ApplyArtifactPowerRank(artifact, scaledArtifactPowerRank, true);
                }
            }

            artifact.SetArtifactXP(artifact.m_itemData.ArtifactXP - xpCost);
            artifact.SetState(ItemUpdateState.Changed, _player);

            uint totalPurchasedArtifactPower = artifact.GetTotalPurchasedArtifactPowers();
            uint artifactTier = 0;

            foreach (ArtifactTierRecord tier in CliDB.ArtifactTierStorage.Values)
            {
                if (artifactPowerEntry.Flags.HasAnyFlag(ArtifactPowerFlag.Final) && artifactPowerEntry.Tier < PlayerConst.MaxArtifactTier)
                {
                    artifactTier = artifactPowerEntry.Tier + 1u;
                    break;
                }

                if (totalPurchasedArtifactPower < tier.MaxNumTraits)
                {
                    artifactTier = tier.ArtifactTier;
                    break;
                }
            }

            artifactTier = Math.Max(artifactTier, currentArtifactTier);

            for (uint i = currentArtifactTier; i <= artifactTier; ++i)
            {
                artifact.InitArtifactPowers(artifact.GetTemplate().GetArtifactID(), (byte)i);
            }

            artifact.SetModifier(ItemModifier.ArtifactTier, artifactTier);
        }
Esempio n. 3
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 public override string ToString()
 {
     return("PoisonousSaliva " + ArtifactPower.ToString());
 }