Esempio n. 1
0
        public ArtifactLost(List <Property> properties, World world) : base(properties, world)
        {
            int sitePropertyId = -1;

            foreach (Property property in properties)
            {
                switch (property.Name)
                {
                case "artifact_id": Artifact = world.GetArtifact(Convert.ToInt32(property.Value)); break;

                case "site_id": Site = world.GetSite(Convert.ToInt32(property.Value)); break;

                case "subregion_id": Region = world.GetRegion(Convert.ToInt32(property.Value)); break;

                case "feature_layer_id": UndergroundRegion = world.GetUndergroundRegion(Convert.ToInt32(property.Value)); break;

                case "site_property_id": sitePropertyId = Convert.ToInt32(property.Value); break;
                }
            }

            if (Site != null && sitePropertyId != -1)
            {
                SiteProperty = Site.SiteProperties.FirstOrDefault(sp => sp.Id == sitePropertyId);
            }
            Artifact.AddEvent(this);
            Site.AddEvent(this);
            Region.AddEvent(this);
            UndergroundRegion.AddEvent(this);
        }
        public HfViewedArtifact(List <Property> properties, World world)
            : base(properties, world)
        {
            foreach (Property property in properties)
            {
                switch (property.Name)
                {
                case "artifact_id":
                    Artifact = world.GetArtifact(Convert.ToInt32(property.Value));
                    break;

                case "hist_fig_id":
                    HistoricalFigure = world.GetHistoricalFigure(Convert.ToInt32(property.Value));
                    break;

                case "site_id":
                    Site = world.GetSite(Convert.ToInt32(property.Value));
                    break;

                case "structure_id":
                    StructureId = Convert.ToInt32(property.Value);
                    break;
                }
            }

            if (Site != null)
            {
                Structure = Site.Structures.FirstOrDefault(structure => structure.Id == StructureId);
            }
            Artifact.AddEvent(this);
            HistoricalFigure.AddEvent(this);
            Site.AddEvent(this);
            Structure.AddEvent(this);
        }
        public ArtifactClaimFormed(List <Property> properties, World world)
            : base(properties, world)
        {
            foreach (Property property in properties)
            {
                switch (property.Name)
                {
                case "artifact_id":
                    Artifact = world.GetArtifact(Convert.ToInt32(property.Value));
                    break;

                case "hist_figure_id":
                    HistoricalFigure = world.GetHistoricalFigure(Convert.ToInt32(property.Value));
                    break;

                case "entity_id":
                    Entity = world.GetEntity(Convert.ToInt32(property.Value));
                    break;

                case "claim":
                    switch (property.Value)
                    {
                    case "symbol":
                        Claim = Claim.Symbol;
                        break;

                    case "heirloom":
                        Claim = Claim.Heirloom;
                        break;

                    case "treasure":
                        Claim = Claim.Heirloom;
                        break;

                    default:
                        property.Known = false;
                        break;
                    }

                    break;

                case "position_profile_id":
                    PositionProfileId = Convert.ToInt32(property.Value);
                    break;

                case "circumstance":
                    Circumstance = property.Value;
                    break;
                }
            }

            Artifact.AddEvent(this);
            HistoricalFigure.AddEvent(this);
            Entity.AddEvent(this);
        }
Esempio n. 4
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        public ArtifactFound(List <Property> properties, World world)
            : base(properties, world)
        {
            foreach (Property property in properties)
            {
                switch (property.Name)
                {
                case "artifact_id":
                    Artifact = world.GetArtifact(Convert.ToInt32(property.Value));
                    break;

                case "hist_figure_id":
                    HistoricalFigure = world.GetHistoricalFigure(Convert.ToInt32(property.Value));
                    break;

                case "site_id":
                    Site = world.GetSite(Convert.ToInt32(property.Value));
                    break;

                case "site_property_id":
                    SitePropertyId = Convert.ToInt32(property.Value);
                    break;

                case "structure_id":
                    StructureId = Convert.ToInt32(property.Value);
                    break;

                case "unit_id":
                    UnitId = Convert.ToInt32(property.Value);
                    if (UnitId != -1)
                    {
                        property.Known = false;
                    }
                    break;

                case "subregion_id": Region = world.GetRegion(Convert.ToInt32(property.Value)); break;

                case "feature_layer_id": UndergroundRegion = world.GetUndergroundRegion(Convert.ToInt32(property.Value)); break;
                }
            }

            if (Site != null)
            {
                Structure    = Site.Structures.FirstOrDefault(structure => structure.Id == StructureId);
                SiteProperty = Site.SiteProperties.FirstOrDefault(sp => sp.Id == SitePropertyId);
            }
            Artifact.AddEvent(this);
            HistoricalFigure.AddEvent(this);
            Site.AddEvent(this);
            Structure.AddEvent(this);
            Region.AddEvent(this);
            UndergroundRegion.AddEvent(this);
        }
Esempio n. 5
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        public HfLearnsSecret(List <Property> properties, World world)
            : base(properties, world)
        {
            foreach (Property property in properties)
            {
                switch (property.Name)
                {
                case "student_hfid": Student = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); break;

                case "teacher_hfid": Teacher = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); break;

                case "artifact_id": Artifact = world.GetArtifact(Convert.ToInt32(property.Value)); break;

                case "interaction": Interaction = property.Value; break;

                case "student": if (Student == null)
                    {
                        Student = world.GetHistoricalFigure(Convert.ToInt32(property.Value));
                    }
                    else
                    {
                        property.Known = true;
                    } break;

                case "teacher": if (Teacher == null)
                    {
                        Teacher = world.GetHistoricalFigure(Convert.ToInt32(property.Value));
                    }
                    else
                    {
                        property.Known = true;
                    } break;

                case "artifact": if (Artifact == null)
                    {
                        Artifact = world.GetArtifact(Convert.ToInt32(property.Value));
                    }
                    else
                    {
                        property.Known = true;
                    } break;

                case "secret_text": SecretText = property.Value.Replace("[IS_NAME:", "").Replace("]", ""); break;
                }
            }

            Student.AddEvent(this);
            Student?.CreatureTypes.Add(new HistoricalFigure.CreatureType("necromancer", this));
            Teacher.AddEvent(this);
            Artifact.AddEvent(this);
        }
Esempio n. 6
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        public ArtifactLost(List <Property> properties, World world) : base(properties, world)
        {
            foreach (Property property in properties)
            {
                switch (property.Name)
                {
                case "artifact_id": Artifact = world.GetArtifact(Convert.ToInt32(property.Value)); break;

                case "site_id": Site = world.GetSite(Convert.ToInt32(property.Value)); break;
                }
            }

            Artifact.AddEvent(this);
            Site.AddEvent(this);
        }
Esempio n. 7
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        public ArtifactCopied(List <Property> properties, World world)
            : base(properties, world)
        {
            foreach (Property property in properties)
            {
                switch (property.Name)
                {
                case "artifact_id": Artifact = world.GetArtifact(Convert.ToInt32(property.Value)); break;

                case "dest_site_id": DestSite = world.GetSite(Convert.ToInt32(property.Value)); break;

                case "dest_structure_id": DestStructureId = Convert.ToInt32(property.Value); break;

                case "dest_entity_id": DestEntity = world.GetEntity(Convert.ToInt32(property.Value)); break;

                case "source_site_id": SourceSite = world.GetSite(Convert.ToInt32(property.Value)); break;

                case "source_structure_id": SourceStructureId = Convert.ToInt32(property.Value); break;

                case "source_entity_id": SourceEntity = world.GetEntity(Convert.ToInt32(property.Value)); break;

                case "from_original":
                    FromOriginal   = true;
                    property.Known = true;
                    break;
                }
            }

            if (DestSite != null)
            {
                DestStructure = DestSite.Structures.FirstOrDefault(structure => structure.Id == DestStructureId);
            }

            if (SourceSite != null)
            {
                SourceStructure = SourceSite.Structures.FirstOrDefault(structure => structure.Id == SourceStructureId);
            }

            Artifact.AddEvent(this);
            DestSite.AddEvent(this);
            DestStructure.AddEvent(this);
            DestEntity.AddEvent(this);
            SourceSite.AddEvent(this);
            SourceStructure.AddEvent(this);
            SourceEntity.AddEvent(this);
        }
Esempio n. 8
0
        // http://www.bay12games.com/dwarves/mantisbt/view.php?id=11350
        // 0011350: "artifact given" event sometimes has the same <giver_hist_figure_id> and <receiver_hist_figure_id>
        public ArtifactGiven(List <Property> properties, World world)
            : base(properties, world)
        {
            foreach (Property property in properties)
            {
                switch (property.Name)
                {
                case "artifact_id": Artifact = world.GetArtifact(Convert.ToInt32(property.Value)); break;

                case "giver_hist_figure_id": HistoricalFigureGiver = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); break;

                case "receiver_hist_figure_id": HistoricalFigureReceiver = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); break;

                case "giver_entity_id": EntityGiver = world.GetEntity(Convert.ToInt32(property.Value)); break;

                case "receiver_entity_id": EntityReceiver = world.GetEntity(Convert.ToInt32(property.Value)); break;

                case "reason":
                    switch (property.Value)
                    {
                    case "cement bonds of friendship":
                        ArtifactReason = ArtifactReason.CementBondsOfFriendship;
                        break;

                    case "part of trade negotiation":
                        ArtifactReason = ArtifactReason.PartOfTradeNegotiation;
                        break;

                    default:
                        property.Known = false;
                        break;
                    }
                    break;
                }
            }

            Artifact.AddEvent(this);
            HistoricalFigureGiver.AddEvent(this);
            if (HistoricalFigureGiver != HistoricalFigureReceiver)
            {
                HistoricalFigureReceiver.AddEvent(this);
            }
            EntityGiver.AddEvent(this);
            EntityReceiver.AddEvent(this);
        }
Esempio n. 9
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        public ArtifactDestroyed(List <Property> properties, World world)
            : base(properties, world)
        {
            foreach (Property property in properties)
            {
                switch (property.Name)
                {
                case "artifact_id": Artifact = world.GetArtifact(Convert.ToInt32(property.Value)); break;

                case "site_id": Site = world.GetSite(Convert.ToInt32(property.Value)); break;

                case "destroyer_enid": Destroyer = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); break;
                }
            }

            Site.AddEvent(this);
            Artifact.AddEvent(this);
            Destroyer.AddEvent(this);
        }
Esempio n. 10
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        public ArtifactStored(List <Property> properties, World world)
            : base(properties, world)
        {
            foreach (Property property in properties)
            {
                switch (property.Name)
                {
                case "artifact_id": Artifact = world.GetArtifact(Convert.ToInt32(property.Value)); break;

                case "unit_id": UnitId = Convert.ToInt32(property.Value); break;

                case "hist_figure_id": HistoricalFigure = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); break;

                case "site_id": Site = world.GetSite(Convert.ToInt32(property.Value)); break;
                }
            }

            Artifact.AddEvent(this);
            HistoricalFigure.AddEvent(this);
            Site.AddEvent(this);
        }
Esempio n. 11
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        public ItemStolen(List <Property> properties, World world)
            : base(properties, world)
        {
            foreach (Property property in properties)
            {
                switch (property.Name)
                {
                case "histfig": Thief = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); break;

                case "site_id": Site = world.GetSite(Convert.ToInt32(property.Value)); break;

                case "entity": Entity = world.GetEntity(Convert.ToInt32(property.Value)); break;

                case "item":
                    Artifact = world.GetArtifact(Convert.ToInt32(property.Value));
                    break;

                case "item_type": ItemType = property.Value.Replace("_", " "); break;

                case "item_subtype": ItemSubType = property.Value; break;

                case "mat": Material = property.Value; break;

                case "mattype": MaterialType = Convert.ToInt32(property.Value); break;

                case "matindex": MaterialIndex = Convert.ToInt32(property.Value); break;

                case "site": if (Site == null)
                    {
                        Site = world.GetSite(Convert.ToInt32(property.Value));
                    }
                    else
                    {
                        property.Known = true;
                    } break;

                case "structure": StructureId = Convert.ToInt32(property.Value); break;

                case "circumstance":
                    switch (property.Value)
                    {
                    case "historical event collection":
                        Circumstance = Circumstance.HistoricalEventCollection;
                        break;

                    case "defeated hf":
                        Circumstance = Circumstance.DefeatedHf;
                        break;

                    case "murdered hf":
                        Circumstance = Circumstance.MurderedHf;
                        break;

                    default:
                        if (property.Value != "-1")
                        {
                            property.Known = false;
                        }
                        break;
                    }
                    break;

                case "circumstance_id":
                    CircumstanceId = Convert.ToInt32(property.Value);
                    break;

                case "reason":
                    if (property.Value != "-1")
                    {
                        property.Known = false;
                    }
                    break;

                case "reason_id":
                    if (property.Value != "-1")
                    {
                        property.Known = false;
                    }
                    break;
                }
            }
            if (Site != null)
            {
                Structure = Site.Structures.FirstOrDefault(structure => structure.Id == StructureId);
            }
            Thief.AddEvent(this);
            Site.AddEvent(this);
            Entity.AddEvent(this);
            Structure.AddEvent(this);
            Artifact.AddEvent(this);
        }
Esempio n. 12
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        public ArtifactCreated(List <Property> properties, World world)
            : base(properties, world)
        {
            foreach (Property property in properties)
            {
                switch (property.Name)
                {
                case "artifact_id": Artifact = world.GetArtifact(Convert.ToInt32(property.Value)); break;

                case "hist_figure_id":
                case "creator_hfid":
                    HistoricalFigure = world.GetHistoricalFigure(Convert.ToInt32(property.Value));
                    break;

                case "site_id": Site = world.GetSite(Convert.ToInt32(property.Value)); break;

                case "name_only": ReceivedName = true; property.Known = true; break;

                case "hfid": if (HistoricalFigure == null)
                    {
                        HistoricalFigure = world.GetHistoricalFigure(Convert.ToInt32(property.Value));
                    }
                    else
                    {
                        property.Known = true;
                    } break;

                case "site": if (Site == null)
                    {
                        Site = world.GetSite(Convert.ToInt32(property.Value));
                    }
                    else
                    {
                        property.Known = true;
                    } break;

                case "unit_id":
                case "creator_unit_id":
                    if (property.Value != "-1")
                    {
                        property.Known = true;
                    }
                    break;

                case "anon_3":
                    if (property.Value != "-1")
                    {
                        property.Known = true;
                    }
                    break;

                case "anon_4":
                case "sanctify_hf":
                    SanctifyFigure = world.GetHistoricalFigure(Convert.ToInt32(property.Value));
                    break;

                case "reason":
                    switch (property.Value)
                    {
                    case "sanctify_hf":
                        Reason = ArtifactReason.SanctifyHistoricalFigure;
                        break;

                    default:
                        property.Known = false;
                        break;
                    }
                    break;

                case "circumstance":
                    foreach (var subProperty in property.SubProperties)
                    {
                        switch (subProperty.Name)
                        {
                        case "type":
                            switch (subProperty.Value)
                            {
                            case "defeated":
                                Circumstance = Circumstance.DefeatedHf;
                                break;

                            default:
                                property.Known = false;
                                break;
                            }
                            break;

                        case "defeated":
                            DefeatedFigure = world.GetHistoricalFigure(Convert.ToInt32(subProperty.Value));
                            break;
                        }
                    }
                    property.Known = true;
                    break;
                }
            }

            if (Artifact != null && HistoricalFigure != null)
            {
                Artifact.Creator = HistoricalFigure;
            }
            Artifact.AddEvent(this);
            HistoricalFigure.AddEvent(this);
            Site.AddEvent(this);
            SanctifyFigure.AddEvent(this);
            DefeatedFigure.AddEvent(this);
        }
Esempio n. 13
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        public ArtifactCreated(List <Property> properties, World world)
            : base(properties, world)
        {
            foreach (Property property in properties)
            {
                switch (property.Name)
                {
                case "artifact_id": Artifact = world.GetArtifact(Convert.ToInt32(property.Value)); break;

                case "hist_figure_id": HistoricalFigure = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); break;

                case "site_id": Site = world.GetSite(Convert.ToInt32(property.Value)); break;

                case "name_only": ReceivedName = true; property.Known = true; break;

                case "hfid": if (HistoricalFigure == null)
                    {
                        HistoricalFigure = world.GetHistoricalFigure(Convert.ToInt32(property.Value));
                    }
                    else
                    {
                        property.Known = true;
                    } break;

                case "site": if (Site == null)
                    {
                        Site = world.GetSite(Convert.ToInt32(property.Value));
                    }
                    else
                    {
                        property.Known = true;
                    } break;

                case "unit_id":
                    if (property.Value != "-1")
                    {
                        property.Known = true;
                    }
                    break;

                case "anon_3":
                    if (property.Value != "-1")
                    {
                        property.Known = true;
                    }
                    break;

                case "anon_4":
                    if (property.Value != "-1")
                    {
                        SanctifyFigure = world.GetHistoricalFigure(Convert.ToInt32(property.Value));
                    }
                    break;
                }
            }

            if (Artifact != null && HistoricalFigure != null)
            {
                Artifact.Creator = HistoricalFigure;
            }
            Artifact.AddEvent(this);
            HistoricalFigure.AddEvent(this);
            Site.AddEvent(this);
            SanctifyFigure.AddEvent(this);
        }
Esempio n. 14
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        public HfDied(List <Property> properties, World world)
            : base(properties, world)
        {
            ItemId              = -1;
            ShooterItemId       = -1;
            SlayerItemId        = -1;
            SlayerShooterItemId = -1;
            SlayerRace          = "UNKNOWN";
            SlayerCaste         = "UNKNOWN";
            Cause = DeathCause.Unknown;
            foreach (Property property in properties)
            {
                switch (property.Name)
                {
                case "slayer_item_id": SlayerItemId = Convert.ToInt32(property.Value); break;

                case "slayer_shooter_item_id": SlayerShooterItemId = Convert.ToInt32(property.Value); break;

                case "cause":
                    switch (property.Value)
                    {
                    case "hunger": Cause = DeathCause.Starved; break;

                    case "struck": Cause = DeathCause.Struck; break;

                    case "murdered": Cause = DeathCause.Murdered; break;

                    case "old age": Cause = DeathCause.OldAge; break;

                    case "dragonfire": Cause = DeathCause.DragonsFire; break;

                    case "shot": Cause = DeathCause.Shot; break;

                    case "fire": Cause = DeathCause.Burned; break;

                    case "thirst": Cause = DeathCause.Thirst; break;

                    case "air": Cause = DeathCause.Suffocated; break;

                    case "blood": Cause = DeathCause.Bled; break;

                    case "cold": Cause = DeathCause.Cold; break;

                    case "crushed bridge": Cause = DeathCause.CrushedByABridge; break;

                    case "drown": Cause = DeathCause.Drowned; break;

                    case "infection": Cause = DeathCause.Infection; break;

                    case "obstacle": Cause = DeathCause.CollidedWithAnObstacle; break;

                    case "put to rest": Cause = DeathCause.PutToRest; break;

                    case "quitdead": Cause = DeathCause.StarvedQuit; break;

                    case "trap": Cause = DeathCause.Trap; break;

                    case "crushed": Cause = DeathCause.CaveIn; break;

                    case "cage blasted": Cause = DeathCause.InACage; break;

                    case "freezing water": Cause = DeathCause.FrozenInWater; break;

                    case "exec generic": Cause = DeathCause.ExecutedGeneric; break;

                    case "exec fed to beasts": Cause = DeathCause.ExecutedFedToBeasts; break;

                    case "exec burned alive": Cause = DeathCause.ExecutedBurnedAlive; break;

                    case "exec crucified": Cause = DeathCause.ExecutedCrucified; break;

                    case "exec drowned": Cause = DeathCause.ExecutedDrowned; break;

                    case "exec hacked to pieces": Cause = DeathCause.ExecutedHackedToPieces; break;

                    case "exec buried alive": Cause = DeathCause.ExecutedBuriedAlive; break;

                    case "exec beheaded": Cause = DeathCause.ExecutedBeheaded; break;

                    case "blood drained": Cause = DeathCause.DrainedBlood; break;

                    case "collapsed": Cause = DeathCause.Collapsed; break;

                    case "scared to death": Cause = DeathCause.ScaredToDeath; break;

                    case "scuttled": Cause = DeathCause.Scuttled; break;

                    case "flying object": Cause = DeathCause.FlyingObject; break;

                    case "slaughtered": Cause = DeathCause.Slaughtered; break;

                    case "melt": Cause = DeathCause.Melted; break;

                    case "spikes": Cause = DeathCause.Spikes; break;

                    case "heat": Cause = DeathCause.Heat; break;

                    case "vanish": Cause = DeathCause.Vanish; break;

                    case "cooling magma": Cause = DeathCause.CoolingMagma; break;

                    case "vehicle": Cause = DeathCause.Vehicle; break;

                    case "suicide drowned": Cause = DeathCause.SuicideDrowned; break;

                    case "suicide leaping": Cause = DeathCause.SuicideLeaping; break;

                    case "chasm": Cause = DeathCause.Chasm; break;

                    default: Cause = DeathCause.Unknown; UnknownCause = property.Value; world.ParsingErrors.Report("|==> Events 'hf died'/ \nUnknown Death Cause: " + UnknownCause); break;
                    }
                    break;

                case "slayer_race": SlayerRace = Formatting.FormatRace(property.Value); break;

                case "slayer_caste": SlayerCaste = property.Value; break;

                case "hfid": HistoricalFigure = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); break;

                case "slayer_hfid": Slayer = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); break;

                case "site_id": Site = world.GetSite(Convert.ToInt32(property.Value)); break;

                case "subregion_id": Region = world.GetRegion(Convert.ToInt32(property.Value)); break;

                case "feature_layer_id": UndergroundRegion = world.GetUndergroundRegion(Convert.ToInt32(property.Value)); break;

                case "victim_hf": if (HistoricalFigure == null)
                    {
                        HistoricalFigure = world.GetHistoricalFigure(Convert.ToInt32(property.Value));
                    }
                    else
                    {
                        property.Known = true;
                    } break;

                case "slayer_hf": if (Slayer == null)
                    {
                        Slayer = world.GetHistoricalFigure(Convert.ToInt32(property.Value));
                    }
                    else
                    {
                        property.Known = true;
                    } break;

                case "site": if (Site == null)
                    {
                        Site = world.GetSite(Convert.ToInt32(property.Value));
                    }
                    else
                    {
                        property.Known = true;
                    } break;

                case "death_cause": property.Known = true; break;

                case "item": ItemId = Convert.ToInt32(property.Value); break;

                case "item_type": ItemType = property.Value; break;

                case "item_subtype": ItemSubType = property.Value; break;

                case "mat": ItemMaterial = property.Value; break;

                case "artifact_id": Artifact = world.GetArtifact(Convert.ToInt32(property.Value)); break;

                case "shooter_item": ShooterItemId = Convert.ToInt32(property.Value); break;

                case "shooter_item_type": ShooterItemType = property.Value; break;

                case "shooter_item_subtype": ShooterItemSubType = property.Value; break;

                case "shooter_mat": ShooterItemMaterial = property.Value; break;

                case "shooter_artifact_id": ShooterArtifact = world.GetArtifact(Convert.ToInt32(property.Value)); break;
                }
            }

            HistoricalFigure.AddEvent(this);
            if (HistoricalFigure.DeathCause == DeathCause.None)
            {
                HistoricalFigure.DeathCause = Cause;
            }

            if (Slayer != null)
            {
                if (HistoricalFigure != Slayer)
                {
                    Slayer.AddEvent(this);
                }
                Slayer.NotableKills.Add(this);
            }
            Site.AddEvent(this);
            Region.AddEvent(this);
            UndergroundRegion.AddEvent(this);
            Artifact.AddEvent(this);
        }
Esempio n. 15
0
        public ArtifactPossessed(List <Property> properties, World world)
            : base(properties, world)
        {
            foreach (Property property in properties)
            {
                switch (property.Name)
                {
                case "artifact_id": Artifact = world.GetArtifact(Convert.ToInt32(property.Value)); break;

                case "unit_id": UnitId = Convert.ToInt32(property.Value); break;

                case "hist_figure_id": HistoricalFigure = world.GetHistoricalFigure(Convert.ToInt32(property.Value)); break;

                case "site_id": Site = world.GetSite(Convert.ToInt32(property.Value)); break;

                case "subregion_id": Region = world.GetRegion(Convert.ToInt32(property.Value)); break;

                case "feature_layer_id": UndergroundRegion = world.GetUndergroundRegion(Convert.ToInt32(property.Value)); break;

                case "reason":
                    switch (property.Value)
                    {
                    case "artifact is heirloom of family hfid":
                        ArtifactReason = ArtifactReason.ArtifactIsHeirloomOfFamilyHfid;
                        break;

                    case "artifact is symbol of entity position":
                        ArtifactReason = ArtifactReason.ArtifactIsSymbolOfEntityPosition;
                        break;

                    default:
                        property.Known = false;
                        break;
                    }
                    break;

                case "reason_id":
                    ReasonId = Convert.ToInt32(property.Value);
                    break;

                case "circumstance":
                    switch (property.Value)
                    {
                    case "hf is dead":
                        Circumstance = Circumstance.HfIsDead;
                        break;

                    default:
                        Circumstance   = Circumstance.Unknown;
                        property.Known = false;
                        break;
                    }
                    break;

                case "circumstance_id":
                    CircumstanceId = Convert.ToInt32(property.Value);
                    break;
                }
            }
            switch (ArtifactReason)
            {
            case ArtifactReason.ArtifactIsHeirloomOfFamilyHfid:
                FamilyFigure = world.GetHistoricalFigure(ReasonId);
                FamilyFigure.AddEvent(this);
                break;

            case ArtifactReason.ArtifactIsSymbolOfEntityPosition:
                SymbolEntity = world.GetEntity(ReasonId);
                SymbolEntity.AddEvent(this);
                break;
            }
            switch (Circumstance)
            {
            case Circumstance.HfIsDead:
                FormerHolder = world.GetHistoricalFigure(CircumstanceId);
                if (FormerHolder != FamilyFigure)
                {
                    FormerHolder.AddEvent(this);
                }
                break;
            }
            Artifact.AddEvent(this);
            if (HistoricalFigure != HistoricalFigure.Unknown)
            {
                HistoricalFigure.AddEvent(this);
            }
            Site.AddEvent(this);
        }