Esempio n. 1
0
        private void OnReceive(IAsyncResult state)
        {
            EndPoint remoteEndPoint = new IPEndPoint(IPAddress.Any, 0);

            if (PortOpen)
            {
                try
                {
                    ArtNetReceiveData receiveState = (ArtNetReceiveData)(state.AsyncState);

                    if (receiveState != null)
                    {
                        receiveState.DataLength = EndReceiveFrom(state, ref remoteEndPoint);

                        //Protect against UDP loopback where we receive our own packets.
                        if (LocalEndPoint != remoteEndPoint && receiveState.Valid)
                        {
                            LastPacket = DateTime.Now;

                            ProcessPacket((IPEndPoint)remoteEndPoint, ArtNetPacket.Create(receiveState));
                        }
                    }
                }
                catch (Exception ex)
                {
                    OnUnhandledException(ex);
                }
                finally
                {
                    //Attempt to receive another packet.
                    StartReceive();
                }
            }
        }
Esempio n. 2
0
    protected override void OnReadPacket(byte[] buffer, int length, IPEndPoint source)
    {
        var recieveState = new ArtNetRecieveData();

        recieveState.buffer     = buffer;
        recieveState.DataLength = length;
        var artNetPacket = ArtNetPacket.Create(recieveState);

        if (0 < receiveLimit && receivedDataQueue.Count < receiveLimit)
        {
            lock (receivedDataQueue)
                receivedDataQueue.Enqueue(artNetPacket);
            if (artNetPacket.OpCode == ArtNet.Enums.ArtNetOpCodes.Dmx)
            {
                var dmxPacket     = (ArtNetDmxPacket)artNetPacket;
                var universe      = dmxPacket.Universe;
                var dmxData       = dmxPacket.DmxData;
                var mergedDmxData = DmxMerge.GetMergedDmxData(universe, dmxData, dmxMergeMode, source);

                if (!universeDmxDataMap.ContainsKey(universe))
                {
                    universeDmxDataMap.Add(universe, Enumerable.Repeat((byte)0, 512).ToArray());
                }
                System.Buffer.BlockCopy(mergedDmxData, 0, universeDmxDataMap[universe], 0, mergedDmxData.Length);

                if (!updateUniverseQueue.Contains(universe))
                {
                    lock (updateUniverseQueue)
                        updateUniverseQueue.Enqueue(universe);
                }
            }
        }
    }
Esempio n. 3
0
        protected override void OnReadPacket(byte[] buffer, int length, IPEndPoint source)
        {
            if (recieveState == null)
            {
                recieveState = new ArtNetRecieveData();
            }
            recieveState.buffer     = buffer;
            recieveState.DataLength = length;

            var artNetPacket = ArtNetPacket.Create(recieveState);

            if (0 < receiveLimit && receivedDataQueue.Count < receiveLimit)
            {
                lock (receivedDataQueue)
                    receivedDataQueue.Enqueue(artNetPacket);
                if (artNetPacket.OpCode == ArtNet.Enums.ArtNetOpCodes.Dmx)
                {
                    var dmxPacket     = (ArtNetDmxPacket)artNetPacket;
                    var universe      = dmxPacket.Universe;
                    var dmxData       = dmxPacket.DmxData;
                    var mergedDmxData = DmxMerge.GetMergedDmxData(universe, dmxData, dmxMergeMode);

                    if (dmx == null)
                    {
                        dmx = new byte[512][];
                    }
                    if (dmx[universe] == null)
                    {
                        dmx[universe] = new byte[512];
                    }
                    System.Buffer.BlockCopy(mergedDmxData, 0, dmx[universe], 0, mergedDmxData.Length);

                    if (!updateUniverseQueue.Contains(universe))
                    {
                        lock (updateUniverseQueue)
                            updateUniverseQueue.Enqueue(universe);
                    }
                }
            }
        }
        /// <summary>
        /// 接收数据回调函数
        /// </summary>
        /// <param name="state">状态信息以及自定义数据</param>
        private void OnRecieve(IAsyncResult state)
        {
            EndPoint remoteEndPoint = new IPEndPoint(IPAddress.Any, 0);

            if (PortOpen)
            {
                try
                {
                    // 获取自定义数据
                    ArtNetRecieveData recieveState = (ArtNetRecieveData)(state.AsyncState);

                    if (recieveState != null)
                    {
                        // 结束挂起的、从指定 IP 地址 进行异步读取
                        recieveState.DataLength = EndReceiveFrom(state, ref remoteEndPoint);

                        // 防止UDP环回,不接收自己发出的数据包.
                        if (remoteEndPoint != LocalEndPoint && recieveState.Valid)
                        {
                            LastPacket = DateTime.Now;

                            // 根据接收数据的 OpCode 来创建对应的 ArtNet 数据包对象并开始解析
                            ProcessPacket((IPEndPoint)remoteEndPoint, ArtNetPacket.Create(recieveState));
                        }
                    }
                }
                catch (Exception ex)
                {
                    OnUnhandledException(ex);
                }
                finally
                {
                    // 继续接收下一个数据包
                    StartRecieve();
                }
            }
        }