/// <summary>
    /// Adds all the colors from the images to the colors array
    /// </summary>
    public void GetColorsToMenu()
    {
        Arrays_ScriptableObject newScriptable = (Arrays_ScriptableObject)so.targetObject;

        newScriptable.GetAllColorsFromImages();
        arrays_ScriptableObject = newScriptable;
        OnEnable();
    }
 void SetScriptableObject()
 {
     if (arrays_ScriptableObject == null)
     {
         arrays_ScriptableObject = new Arrays_ScriptableObject();
     }
     so             = new SerializedObject(arrays_ScriptableObject);
     stringsProp[0] = so.FindProperty("textures");
     stringsProp[1] = so.FindProperty("ColorMapping");
 }
    /// <summary>
    /// Create the Scene
    /// </summary>
    public void GenerateLevelButtonPress()
    {
        Arrays_ScriptableObject newScriptable = (Arrays_ScriptableObject)so.targetObject;

        newScriptable.CreateLevel(buildStyle, layerHight);
    }