public void Unlucky1(int[] numbers, bool expected) { bool result = ArrayWarmups.Unlucky1(numbers); Assert.AreEqual(expected, result); }
public void Make2(int[] a, int[] b, int[] expected) { int[] result = ArrayWarmups.Make2(a, b); Assert.AreEqual(expected, result); }
public void KeepLast(int[] numbers, int[] expected) { int[] result = ArrayWarmups.KeepLast(numbers); Assert.AreEqual(expected, result); }
public void Double23(int[] numbers, bool expected) { bool result = ArrayWarmups.Double23(numbers); Assert.AreEqual(expected, result); }
public void GetMiddle1(int[] a, int[] b, int[] expected) { int[] result = ArrayWarmups.GetMiddle1(a, b); Assert.AreEqual(expected, result); }
public void HasEven(int[] numbers, bool expected) { bool result = ArrayWarmups.HasEven(numbers); Assert.AreEqual(expected, result); }
public void Reverse1(int[] a, int[] expected) { int[] result = ArrayWarmups.Reverse(a); Assert.AreEqual(expected, result); }
public void HigherWins(int[] numbers, int[] expected) { int[] result = ArrayWarmups.HigherWins(numbers); Assert.AreEqual(expected, result); }
public void RotateLeft(int[] numbers, int[] expected) { int[] result = ArrayWarmups.RotateLeft(numbers); Assert.AreEqual(expected, result); }
public void Sum(int[] numbers, int expected) { int result = ArrayWarmups.Sum(numbers); Assert.AreEqual(expected, result); }
public void CommonEnd(int[] a, int[] b, bool expected) { bool result = ArrayWarmups.CommonEnd(a, b); Assert.AreEqual(expected, result); }
public void MakePi(int n, int[] expected) { int[] result = ArrayWarmups.MakePi(n); Assert.AreEqual(expected, result); }
public void Validate_Fix23(int[] numbers, int[] expected) { int[] result = ArrayWarmups.Fix23(numbers); Assert.AreEqual(expected, result); }