Esempio n. 1
0
        public void CopyMemoryChunksWithBufferAsReadOnlySequence()
        {
            // Trying to be vaguely similar to pipe behaviour for happy path

            var sourceMemory = new ReadOnlyMemory <byte>(_data);

            for (int i = 0, sorucePosition = 0; sorucePosition < _data.Length; sorucePosition += _chunkSize, i++)
            {
                var source      = sourceMemory.Slice(sorucePosition, _chunkSize);
                var destination = _buffers[i].AsMemory();

                source.CopyTo(destination);
            }

            var segments          = ArraySegment.Create(_buffers);
            var destinationMemory = _destination.AsMemory();

            var destinationPosition = 0;

            foreach (var segment in segments)
            {
                var destination = destinationMemory.Slice(destinationPosition, _chunkSize);
                segment.CopyTo(destination);
                destinationPosition += _chunkSize;
            }
        }
Esempio n. 2
0
 public override int Read(byte[] buffer, int offset, int count) =>
 Read(This, ArraySegment.Create(buffer, offset, count));