public void Clear() { lock (charas) { charas.Clear(); } }
public static void CreateCache(bool free) { if (free) { if (scriptContext == null) { scriptContext = new Dictionary <object, object>(1000); } else { scriptContext.Clear(); } if (functions == null) { functions = new ArrayMap(20); } else { functions.Clear(); } if (setEnvironmentList == null) { setEnvironmentList = new Dictionary <object, object>(20); } else { setEnvironmentList.Clear(); } if (conditionEnvironmentList == null) { conditionEnvironmentList = new ArrayMap(30); } else { conditionEnvironmentList.Clear(); } } else { if (scriptContext == null) { scriptContext = new Dictionary <object, object>(1000); } if (functions == null) { functions = new ArrayMap(20); } if (setEnvironmentList == null) { setEnvironmentList = new Dictionary <object, object>(20); } if (conditionEnvironmentList == null) { conditionEnvironmentList = new ArrayMap(30); } } }
public override void Dispose() { base.Dispose(); if (textures != null) { textures.Clear(); } if (collisionChecker != null) { collisionChecker.Dispose(); collisionChecker = null; } if (objects != null) { Object[] o = objects.ToActors(); for (int i = 0; i < o.Length; i++) { Actor actor = (Actor)o[i]; if (actor != null) { actor.Dispose(); actor = null; } } } if (batch != null) { batch.Dispose(); } }
public void Clear() { lock (typeof(CollisionManager)) { if (collisionChecker != null) { collisionChecker.Dispose(); collisionChecker.Clear(); } if (freeObjects != null) { freeObjects.Clear(); } if (collisionClasses != null) { CollectionUtils.Clear(collisionClasses); } } }
private void Parse(Stream file) { if (displays == null) { displays = new ArrayMap(DEFAULT_MAX_CHAR); } else { displays.Clear(); } try { StreamReader ins = new StreamReader(file, System.Text.Encoding.UTF8); info = ins.ReadLine(); common = ins.ReadLine(); page = ins.ReadLine(); ArrayMap kerning = new ArrayMap( 64); List <CharDef> charDefs = new List <CharDef>( DEFAULT_MAX_CHAR); int maxChar = 0; bool done = false; for (; !done;) { string line = ins.ReadLine(); if (line == null) { done = true; } else { if (line.StartsWith("chars c")) { } else if (line.StartsWith("char")) { CharDef def = ParseChar(line); if (def != null) { maxChar = MathUtils.Max(maxChar, def.id); charDefs.Add(def); } } if (line.StartsWith("kernings c")) { } else if (line.StartsWith("kerning")) { StringTokenizer tokens = new StringTokenizer(line, " ="); tokens.NextToken(); tokens.NextToken(); short first = short.Parse(tokens.NextToken()); tokens.NextToken(); int second = int.Parse(tokens.NextToken()); tokens.NextToken(); int offset = int.Parse(tokens.NextToken()); List <short> values = (List <short>)kerning.GetValue(first); if (values == null) { values = new List <short>(); kerning.Put(first, values); } values.Add((short)((offset << 8) | second)); } } } this.chars = new CharDef[maxChar + 1]; for (IEnumerator <CharDef> iter = charDefs.GetEnumerator(); iter.MoveNext();) { CharDef def = (CharDef)iter.Current; chars[def.id] = def; } ArrayMap.Entry[] entrys = kerning.ToEntrys(); for (int j = 0; j < entrys.Length; j++) { ArrayMap.Entry entry = entrys[j]; short first = (short)entry.GetKey(); List <short> valueList = (List <short>)entry.GetValue(); short[] valueArray = new short[valueList.Count]; int i = 0; for (IEnumerator <short> valueIter = valueList.GetEnumerator(); valueIter .MoveNext(); i++) { valueArray[i] = (short)valueIter.Current; } chars[first].kerning = valueArray; } } catch (IOException e) { Log.Exception(e); throw new Exception("Invalid font file: " + file); } }
public void Clear() { _dict.Clear(); }
public virtual void PaintObjects(GLEx g, int minX, int minY, int maxX, int maxY) { lock (objects) { IIterator it = objects.Iterator(); for (; it.HasNext();) { thing = (Actor)it.Next(); if (!thing.visible) { continue; } isListener = (thing.actorListener != null); if (isVSync) { if (isListener) { thing.actorListener.Update(elapsedTime); } thing.Update(elapsedTime); } RectBox rect = thing.GetRectBox(); actorX = minX + thing.GetX(); actorY = minY + thing.GetY(); actorWidth = rect.width; actorHeight = rect.height; if (actorX + actorWidth < minX || actorX > maxX || actorY + actorHeight < minY || actorY > maxY) { continue; } LTexture actorImage = thing.GetImage(); if (actorImage != null) { width = (actorImage.GetWidth() * thing.scaleX); height = (actorImage.GetHeight() * thing.scaleY); isBitmapFilter = (thing.filterColor != null); thing.SetLastPaintSeqNum(paintSeq++); angle = thing.GetRotation(); colorAlpha = thing.alpha; if (thing.isAnimation) { if (isBitmapFilter) { g.DrawTexture(actorImage, actorX, actorY, width, height, angle, thing.filterColor); } else { if (colorAlpha != 1f) { g.SetAlpha(colorAlpha); } g.DrawTexture(actorImage, actorX, actorY, width, height, angle); if (colorAlpha != 1f) { g.SetAlpha(1f); } } } else { int texId = actorImage.GetTextureID(); LTextureBatch batch = (LTextureBatch)textures .GetValue(texId); if (batch == null) { LTextureBatch pBatch = LTextureBatch .BindBatchCache(this, texId, actorImage); batch = pBatch; batch.GLBegin(); textures.Put(texId, batch); } batch.SetTexture(actorImage); if (isBitmapFilter) { batch.Draw(actorX, actorY, width, height, angle, thing.filterColor); } else { if (colorAlpha != 1f) { alphaColor.a = colorAlpha; } batch.Draw(actorX, actorY, width, height, angle, alphaColor); if (colorAlpha != 1f) { alphaColor.a = 1; } } } } if (thing.isConsumerDrawing) { if (actorX == 0 && actorY == 0) { thing.Draw(g); if (isListener) { thing.actorListener.Draw(g); } } else { g.Translate(actorX, actorY); thing.Draw(g); if (isListener) { thing.actorListener.Draw(g); } g.Translate(-actorX, -actorY); } } } int size = textures.Size(); if (size > 0) { for (int i = 0; i < size; i++) { LTextureBatch batch = (LTextureBatch)textures.Get(i); batch.GLEnd(); } textures.Clear(); } } }
public virtual void ClearActionKey() { keyActions.Clear(); keySize = 0; }
public void ClearActionKey() { keyActions.Clear(); }