//Enable the socket server private void EnableSocketServer() { try { int SocketServerPort = Convert.ToInt32(Setting_Load(vConfigurationCtrlUI, "ServerPort")) + 1; vArnoldVinkSockets = new ArnoldVinkSockets("127.0.0.1", SocketServerPort, true, true); vArnoldVinkSockets.vSocketTimeout = 250; vArnoldVinkSockets.EventBytesReceived += ReceivedSocketHandler; } catch { } }
//Enable the socket server private async Task EnableSocketServer() { try { int SocketServerPort = Convert.ToInt32(ConfigurationManager.AppSettings["ServerPort"]); vArnoldVinkSockets = new ArnoldVinkSockets("127.0.0.1", SocketServerPort, true, false); vArnoldVinkSockets.vSocketTimeout = 2000; vArnoldVinkSockets.EventBytesReceived += SocketHandlers.ReceivedSocketHandler; await vArnoldVinkSockets.SocketServerEnable(); } catch { } }