Esempio n. 1
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    public static void SaveArmoryData()
    {
        CheckDirectory();
        BinaryFormatter formatter = new BinaryFormatter();
        string          path      = Application.persistentDataPath + DirectoryPath + ArmoryFileName;
        FileStream      stream    = new FileStream(path, FileMode.Create);

        ArmoryData data = new ArmoryData();

        formatter.Serialize(stream, data);
        stream.Close();
    }
Esempio n. 2
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    void Start()
    {
        DefaultStats();

        // Save new armory data file if needed
        SaveSystem.SaveNewArmoryData();

        // Load actual armor data file
        ArmoryData ad = SaveSystem.LoadArmoryData();

        if (ad != null)
        {
            armorBought  = ad.armorBought;
            weaponBought = ad.weaponBought;
        }
    }
Esempio n. 3
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    public static ArmoryData LoadArmoryData()
    {
        string path = Application.persistentDataPath + DirectoryPath + ArmoryFileName;

        if (File.Exists(path))
        {
            BinaryFormatter formatter = new BinaryFormatter();
            FileStream      stream    = new FileStream(path, FileMode.Open);

            ArmoryData data = formatter.Deserialize(stream) as ArmoryData;
            stream.Close();

            return(data);
        }
        else
        {
            Debug.LogError("No armory save file found.");
            return(null);
        }
    }