public override void UpdateArmorSet(Player player) { ArmorSetPlayer armorSetPlayer = player.GetModPlayer <ArmorSetPlayer>(); player.setBonus = "Melee weapons are imbued with 'Frostburn'" + "\nWhile in the tundra you have more resistance to cold damage"; armorSetPlayer.vikingSet = true; player.resistCold = true; }
public override void OnHitNPC(Item item, Player player, NPC target, int damage, float knockBack, bool crit) { ArmorSetPlayer armorSetPlayer = Main.LocalPlayer.GetModPlayer <ArmorSetPlayer>(); if (armorSetPlayer.vikingSet && item.melee) { if (Main.rand.Next(12) == 0) { target.AddBuff(BuffID.Frostburn, Main.rand.Next(60, 140)); } } }