Esempio n. 1
0
        public override void UpdateArmorSet(Player player)
        {
            ArmorSetPlayer armorSetPlayer = player.GetModPlayer <ArmorSetPlayer>();

            player.setBonus = "Melee weapons are imbued with 'Frostburn'" +
                              "\nWhile in the tundra you have more resistance to cold damage";
            armorSetPlayer.vikingSet = true;
            player.resistCold        = true;
        }
Esempio n. 2
0
        public override void OnHitNPC(Item item, Player player, NPC target, int damage, float knockBack, bool crit)
        {
            ArmorSetPlayer armorSetPlayer = Main.LocalPlayer.GetModPlayer <ArmorSetPlayer>();

            if (armorSetPlayer.vikingSet && item.melee)
            {
                if (Main.rand.Next(12) == 0)
                {
                    target.AddBuff(BuffID.Frostburn, Main.rand.Next(60, 140));
                }
            }
        }