Esempio n. 1
0
 // Use this for initialization
 void Start()
 {
     arenaManager = GameObject.FindGameObjectWithTag("ArenaManager").GetComponent <ArenaWall>();
     currentState = state.Wander;
     InvokeRepeating("AvoidObstacles", 0, 0.75f);
     PickWaypoint();
     InvokeRepeating("CheckNearestCezium", 0, 0.5f);
 }
Esempio n. 2
0
 // Use this for initialization
 void Start()
 {
     arenaData = arenaManager.GetComponent <ArenaWall>();
     SelectPoints(arenaData.radius, distanceThreshold);
     foreach (Vector3 coordinate in asteroidPoints)
     {
         GameObject newAsteroid = Instantiate(Asteroid, coordinate, Quaternion.identity) as GameObject;
         newAsteroid.transform.parent = gameObject.transform;
     }
 }