public static int UpdateGraphic(IntPtr l) { int result; try { ArenaDefendActor arenaDefendActor = (ArenaDefendActor)LuaObject.checkSelf(l); int idx; LuaObject.checkType(l, 2, out idx); string assetName; LuaObject.checkType(l, 3, out assetName); float scale; LuaObject.checkType(l, 4, out scale); List <ReplaceAnim> replaceAnims; LuaObject.checkType <List <ReplaceAnim> >(l, 5, out replaceAnims); bool b = arenaDefendActor.m_luaExportHelper.UpdateGraphic(idx, assetName, scale, replaceAnims); LuaObject.pushValue(l, true); LuaObject.pushValue(l, b); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int get_m_graphics(IntPtr l) { int result; try { ArenaDefendActor arenaDefendActor = (ArenaDefendActor)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, arenaDefendActor.m_luaExportHelper.m_graphics); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int UpdateGraphics(IntPtr l) { int result; try { ArenaDefendActor arenaDefendActor = (ArenaDefendActor)LuaObject.checkSelf(l); arenaDefendActor.UpdateGraphics(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int GetDirection(IntPtr l) { int result; try { ArenaDefendActor arenaDefendActor = (ArenaDefendActor)LuaObject.checkSelf(l); int direction = arenaDefendActor.GetDirection(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, direction); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int GetHero(IntPtr l) { int result; try { ArenaDefendActor arenaDefendActor = (ArenaDefendActor)LuaObject.checkSelf(l); BattleHero hero = arenaDefendActor.GetHero(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, hero); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int constructor(IntPtr l) { int result; try { ArenaDefendBattle uiTask; LuaObject.checkType <ArenaDefendBattle>(l, 2, out uiTask); ArenaDefendActor o = new ArenaDefendActor(uiTask); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_graphics(IntPtr l) { int result; try { ArenaDefendActor arenaDefendActor = (ArenaDefendActor)LuaObject.checkSelf(l); GenericGraphic[] graphics; LuaObject.checkArray <GenericGraphic>(l, 2, out graphics); arenaDefendActor.m_luaExportHelper.m_graphics = graphics; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int SetHero(IntPtr l) { int result; try { ArenaDefendActor arenaDefendActor = (ArenaDefendActor)LuaObject.checkSelf(l); BattleHero hero; LuaObject.checkType <BattleHero>(l, 2, out hero); arenaDefendActor.SetHero(hero); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_tweenColorTime(IntPtr l) { int result; try { ArenaDefendActor arenaDefendActor = (ArenaDefendActor)LuaObject.checkSelf(l); float tweenColorTime; LuaObject.checkType(l, 2, out tweenColorTime); arenaDefendActor.m_luaExportHelper.m_tweenColorTime = tweenColorTime; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_soldierCount(IntPtr l) { int result; try { ArenaDefendActor arenaDefendActor = (ArenaDefendActor)LuaObject.checkSelf(l); int soldierCount; LuaObject.checkType(l, 2, out soldierCount); arenaDefendActor.m_luaExportHelper.m_soldierCount = soldierCount; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_battle(IntPtr l) { int result; try { ArenaDefendActor arenaDefendActor = (ArenaDefendActor)LuaObject.checkSelf(l); ArenaDefendBattle battle; LuaObject.checkType <ArenaDefendBattle>(l, 2, out battle); arenaDefendActor.m_luaExportHelper.m_battle = battle; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int TweenColor(IntPtr l) { int result; try { ArenaDefendActor arenaDefendActor = (ArenaDefendActor)LuaObject.checkSelf(l); Colori c; LuaObject.checkValueType <Colori>(l, 2, out c); arenaDefendActor.TweenColor(c); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_position(IntPtr l) { int result; try { ArenaDefendActor arenaDefendActor = (ArenaDefendActor)LuaObject.checkSelf(l); GridPosition position; LuaObject.checkValueType <GridPosition>(l, 2, out position); arenaDefendActor.m_luaExportHelper.m_position = position; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int Pause(IntPtr l) { int result; try { ArenaDefendActor arenaDefendActor = (ArenaDefendActor)LuaObject.checkSelf(l); bool pause; LuaObject.checkType(l, 2, out pause); arenaDefendActor.Pause(pause); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int TickGraphic(IntPtr l) { int result; try { ArenaDefendActor arenaDefendActor = (ArenaDefendActor)LuaObject.checkSelf(l); float dt; LuaObject.checkType(l, 2, out dt); arenaDefendActor.TickGraphic(dt); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int ComputeGraphicPosition(IntPtr l) { int result; try { ArenaDefendActor arenaDefendActor = (ArenaDefendActor)LuaObject.checkSelf(l); Vector2 p; LuaObject.checkType(l, 2, out p); Vector3 o = arenaDefendActor.m_luaExportHelper.ComputeGraphicPosition(p); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int SetPosition(IntPtr l) { int result; try { ArenaDefendActor arenaDefendActor = (ArenaDefendActor)LuaObject.checkSelf(l); GridPosition p; LuaObject.checkValueType <GridPosition>(l, 2, out p); int dir; LuaObject.checkType(l, 3, out dir); arenaDefendActor.SetPosition(p, dir); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int PlayAnimation(IntPtr l) { int result; try { ArenaDefendActor arenaDefendActor = (ArenaDefendActor)LuaObject.checkSelf(l); string name; LuaObject.checkType(l, 2, out name); bool loop; LuaObject.checkType(l, 3, out loop); arenaDefendActor.m_luaExportHelper.PlayAnimation(name, loop); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int GetGraphicOffset(IntPtr l) { int result; try { ArenaDefendActor arenaDefendActor = (ArenaDefendActor)LuaObject.checkSelf(l); int idx; LuaObject.checkType(l, 2, out idx); int dir; LuaObject.checkType(l, 3, out dir); Vector2 graphicOffset = arenaDefendActor.m_luaExportHelper.GetGraphicOffset(idx, dir); LuaObject.pushValue(l, true); LuaObject.pushValue(l, graphicOffset); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }