private IEnumerator BlinkEgg() { ArduinoPersistent ap = (ArduinoPersistent)GameObject.Find("ArduinoPersistent").GetComponent <ArduinoPersistent> (); for (int i = 0; i < 3; i++) { ap.SwitchOff(); yield return(new WaitForSeconds(0.3f)); ap.SetIntensity(i + 1); ap.SetBrightness(20 + (i + 1) * 40); yield return(new WaitForSeconds(0.3f)); } ap.SetIntensity(3); ap.SetBrightness(200); }
public void LightUpLedBar() { ap.SetIntensity(intensity); ap.SetBrightness(brightness); ap.SetColor(color); }