Esempio n. 1
0
    public void Destroy()
    {
        mArchievementSystem.Release();
        mCampSystem.Release();
        mCharacterSystem.Release();
        mEnergySystem.Release();
        mStageSystem.Release();

        mCampInfoUI.Release();
        mGamePauseUI.Release();
        mGameStateInfo.Release();
        mSoldierInfoUI.Release();
    }
Esempio n. 2
0
 public void Release()
 {
     m_ArchievementSystem.Release();
     m_CampSystem.Release();
     m_CharacterSystem.Release();
     m_EnergySystem.Release();
     m_GameEventSystem.Release();
     m_StageSystem.Release();
     m_CampInfoUI.Release();
     m_GamePauseUI.Release();
     m_GameStateInfoUI.Release();
     m_SoldierInfoUI.Release();
 }
Esempio n. 3
0
    public void Release()
    {
        mArchievementSystem.Release();
        mCampSystem.Release();
        mCharacterSystem.Release();
        mEnergySystem.Release();
        mGameEventSystem.Release();
        mStageSystem.Release();

        mCampInfoUI.Release();
        mGamePauseUI.Release();
        //mGameStateInfoUI.Release();
        mSolierInfoUI.Release();
    }