/// <summary> /// Draws the new line based on currently entered data. This is called by the /// <c>base.Paint</c> method. /// </summary> /// <param name="display">The display to draw to</param> /// <param name="style">The drawing style</param> internal override void RenderGeometry(ISpatialDisplay display, IDrawStyle style) { // The supplied style is a solid magenta line, which doesn't show up well // on top of a dotted magenta circle. So make it a bit thicker. if (m_Geom != null) { DrawStyle thickStyle = new DrawStyle(style.LineColor); thickStyle.Pen.Width = 3.0f; m_Geom.Render(display, thickStyle); } }