public void ExitAppleHistory() { Click.Play(); Border.SetActive(false); AppleHistoryPan.SetActive(false); CopyText.SetActive(true); CreatedByText.SetActive(true); MainText.SetActive(true); LogoutButton.SetActive(true); CopyBG.SetActive(true); }
public void AppleDropLogic(int num) { Click.Play(); if (num == 1) // show Apple picker history { LoadHistoryDropdownApple(); AppleHistoryPan.SetActive(true); Border.SetActive(true); CopyText.SetActive(false); CreatedByText.SetActive(false); MainText.SetActive(false); LogoutButton.SetActive(false); CopyBG.SetActive(false); } else // start game { SceneManager.LoadScene("ApplePickerGame"); } }