// Update is called once per frame
 void Update()
 {
     if (!LeaderBoardCallBack.fbAccessToken.Equals("") && LeaderBoardCallBack.isConnected)
     {
         Debug.Log("====================ACCESS TOKEN RECIEVED========================");
         LeaderBoardCallBack.isConnected = false;
         AppConstants.GetSocialService().GetFacebookProfile(LeaderBoardCallBack.fbAccessToken, new LeaderBoardCallBack());
     }
 }