// Called by button // Call by SPACE key public void StartListening() { Debug.Log("StartListening"); aud = GetComponent <AudioSource>(); apiAiUnity.StartListening(aud); // todo : show visual feedback on listening to voice }
public void StartListening() { Debug.Log("StartListening"); aud = GetComponent <AudioSource>(); apiAiUnity.StartListening(aud); }
public void StartListening() { Debug.Log("StartListening"); if (answerTextField != null) { answerTextField.text = "Listening..."; } aud = GetComponent <AudioSource>(); apiAiUnity.StartListening(aud); }
public void StartListening() { aud = GetComponent <AudioSource>(); apiAiUnity.StartListening(aud); }