void Start() { cristals = FindObjectOfType <Cristals>(); star = FindObjectOfType <Star>(); anti = FindObjectOfType <Anti>(); }
public bool isDebugged() { return(Anti.IsDebuggerAttached()); }
void Start() { cristals = FindObjectOfType <Cristals>(); star = FindObjectOfType <Star>(); anti = FindObjectOfType <Anti>(); }
public bool isDebugged() { return(Anti.IsDebuggerAttached()); }