// Lazy loads the leaderboard //protected void LazyLoadLeaderboard() //{ // if (m_Leaderboard != null) // { // return; // } // m_Leaderboard = InGameLeaderboardModal.s_Instance; //} // Lazy loads the announcer protected void LazyLoadAnnouncer() { if (m_Announcer != null) { return; } m_Announcer = AnnouncerModal.s_Instance; }