public void OnEnter(L2Player player) { if ((Announcements == null) || (Announcements.Count == 0)) { return; } CreatureSay cs = new CreatureSay(SayIDList.CHAT_ANNOUNCE); foreach (AnnouncementContract announcement in Announcements.Where(announcement => announcement.Type == 0)) { cs.Text = announcement.Text; player.SendPacket(cs); } }