Esempio n. 1
0
 protected override void ReleaseSelf(bool calledDestroy)
 {
     if (SystemConfig.IsReleaseResourceOn)
     {
         AnnouncementUI.Instance = null;
         base.ReleaseSelf(true);
     }
 }
Esempio n. 2
0
    void Start()
    {
        _currentPlayerID = FIRST_PLAYER_ID;
        _currentPlayer   = AllPlayers[FIRST_PLAYER_ID];

        _turnAnnouncer = GameObject.Find("TurnAnnouncementText").GetComponent <AnnouncementUI>();
        _turnAnnouncer.AnnounceTurnOf(_currentPlayerID + 1);
    }
Esempio n. 3
0
 private void Awake()
 {
     base.AwakeBase(BindingContext.BindingContextMode.MonoBinding, false);
     AnnouncementUI.Instance = this;
 }