Esempio n. 1
0
        public override int GetHashCode()
        {
            unchecked // Overflow is fine, just wrap
            {
                int hashCode = 41;

                if (AnnotationPosition != null)
                {
                    hashCode = hashCode * 59 + AnnotationPosition.GetHashCode();
                }

                if (AnnotationTail != null)
                {
                    hashCode = hashCode * 59 + AnnotationTail.GetHashCode();
                }

                if (AnnotationText != null)
                {
                    hashCode = hashCode * 59 + AnnotationText.GetHashCode();
                }

                if (AxisTitleText != null)
                {
                    hashCode = hashCode * 59 + AxisTitleText.GetHashCode();
                }

                if (ColorbarPosition != null)
                {
                    hashCode = hashCode * 59 + ColorbarPosition.GetHashCode();
                }

                if (ColorbarTitleText != null)
                {
                    hashCode = hashCode * 59 + ColorbarTitleText.GetHashCode();
                }

                if (LegendPosition != null)
                {
                    hashCode = hashCode * 59 + LegendPosition.GetHashCode();
                }

                if (LegendText != null)
                {
                    hashCode = hashCode * 59 + LegendText.GetHashCode();
                }

                if (ShapePosition != null)
                {
                    hashCode = hashCode * 59 + ShapePosition.GetHashCode();
                }

                if (TitleText != null)
                {
                    hashCode = hashCode * 59 + TitleText.GetHashCode();
                }

                return(hashCode);
            }
        }
Esempio n. 2
0
        /// <inheritdoc />
        public bool Equals([AllowNull] Edits other)
        {
            if (other == null)
            {
                return(false);
            }
            if (ReferenceEquals(this, other))
            {
                return(true);
            }

            return
                ((
                     AnnotationPosition == other.AnnotationPosition ||
                     AnnotationPosition != null &&
                     AnnotationPosition.Equals(other.AnnotationPosition)
                     ) &&
                 (
                     AnnotationTail == other.AnnotationTail ||
                     AnnotationTail != null &&
                     AnnotationTail.Equals(other.AnnotationTail)
                 ) &&
                 (
                     AnnotationText == other.AnnotationText ||
                     AnnotationText != null &&
                     AnnotationText.Equals(other.AnnotationText)
                 ) &&
                 (
                     AxisTitleText == other.AxisTitleText ||
                     AxisTitleText != null &&
                     AxisTitleText.Equals(other.AxisTitleText)
                 ) &&
                 (
                     ColorbarPosition == other.ColorbarPosition ||
                     ColorbarPosition != null &&
                     ColorbarPosition.Equals(other.ColorbarPosition)
                 ) &&
                 (
                     ColorbarTitleText == other.ColorbarTitleText ||
                     ColorbarTitleText != null &&
                     ColorbarTitleText.Equals(other.ColorbarTitleText)
                 ) &&
                 (
                     LegendPosition == other.LegendPosition ||
                     LegendPosition != null &&
                     LegendPosition.Equals(other.LegendPosition)
                 ) &&
                 (
                     LegendText == other.LegendText ||
                     LegendText != null &&
                     LegendText.Equals(other.LegendText)
                 ) &&
                 (
                     ShapePosition == other.ShapePosition ||
                     ShapePosition != null &&
                     ShapePosition.Equals(other.ShapePosition)
                 ) &&
                 (
                     TitleText == other.TitleText ||
                     TitleText != null &&
                     TitleText.Equals(other.TitleText)
                 ));
        }