Esempio n. 1
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        public Animatroller.Framework.PhysicalDevice.DigitalInput AddDigitalInput_MomentarilyOLD(DigitalInput2 logicalDevice)
        {
            var control = new Button();

            control.Text        = logicalDevice.Name;
            control.UseMnemonic = false;
            control.Size        = new System.Drawing.Size(80, 80);

            flowLayoutPanelLights.Controls.Add(control);

            var device = new Animatroller.Framework.PhysicalDevice.DigitalInput();

            control.MouseDown += (sender, e) =>
            {
                device.Trigger(true);
            };

            control.MouseUp += (sender, e) =>
            {
                device.Trigger(false);
            };

            device.Connect(logicalDevice);

            return(device);
        }
Esempio n. 2
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        public Animatroller.Framework.PhysicalDevice.DigitalInput AddDigitalInput_FlipFlop(DigitalInput2 logicalDevice, bool showOutput)
        {
            var control = new CheckBox();

            control.Text       = logicalDevice.Name;
            control.Size       = new System.Drawing.Size(80, 60);
            control.ImageAlign = ContentAlignment.TopLeft;

            var indicator = new Animatroller.Simulator.Control.Bulb.LedBulb();

            indicator.On   = false;
            indicator.Size = new System.Drawing.Size(12, 12);
            indicator.Left = 0;
            indicator.Top  = 0;
            var imageOff = new Bitmap(12, 12);

            indicator.DrawToBitmap(imageOff, new Rectangle(0, 0, 12, 12));
            var imageOn = new Bitmap(12, 12);

            indicator.On = true;
            indicator.DrawToBitmap(imageOn, new Rectangle(0, 0, 12, 12));

            flowLayoutPanelLights.Controls.Add(control);

            var device = new Animatroller.Framework.PhysicalDevice.DigitalInput();

            control.CheckedChanged += (sender, e) =>
            {
                device.Trigger((sender as CheckBox).Checked);
            };

            device.Connect(logicalDevice);

            control.Checked = logicalDevice.Value;

            logicalDevice.Output
            .ObserveOn(SynchronizationContext.Current)
            .Subscribe(x =>
            {
                control.Checked = x;

                if (showOutput)
                {
                    control.Image = x ? imageOn : imageOff;
                }
            });

            return(device);
        }
Esempio n. 3
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        public Animatroller.Framework.PhysicalDevice.DigitalInput AddDigitalInput_Momentarily(DigitalInput2 logicalDevice)
        {
            var control = new Control.SimpleButton();

            control.Text        = logicalDevice.Name;
            control.UseMnemonic = false;
            control.Size        = new System.Drawing.Size(80, 80);
            control.TextAlign   = ContentAlignment.MiddleCenter;

            flowLayoutPanelLights.Controls.Add(control);

            var device = new Animatroller.Framework.PhysicalDevice.DigitalInput();

            control.MouseDown += (sender, e) =>
            {
                device.Trigger(true);
            };

            control.MouseUp += (sender, e) =>
            {
                device.Trigger(false);
            };

            device.Connect(logicalDevice);

            control.Checked = logicalDevice.Value;

            logicalDevice.Output
            .ObserveOn(SynchronizationContext.Current)
            .Subscribe(x =>
            {
                control.Checked = x;
            });

            return(device);
        }
Esempio n. 4
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        public Animatroller.Framework.PhysicalDevice.DigitalInput AddDigitalInput_MomentarilyOLD(DigitalInput2 logicalDevice)
        {
            var control = new Button();
            control.Text = logicalDevice.Name;
            control.UseMnemonic = false;
            control.Size = new System.Drawing.Size(80, 80);

            flowLayoutPanelLights.Controls.Add(control);

            var device = new Animatroller.Framework.PhysicalDevice.DigitalInput();

            control.MouseDown += (sender, e) =>
                {
                    device.Trigger(true);
                };

            control.MouseUp += (sender, e) =>
                {
                    device.Trigger(false);
                };

            device.Connect(logicalDevice);

            return device;
        }
Esempio n. 5
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        public Animatroller.Framework.PhysicalDevice.DigitalInput AddDigitalInput_Momentarily(DigitalInput2 logicalDevice)
        {
            var control = new Control.SimpleButton();
            control.Text = logicalDevice.Name;
            control.UseMnemonic = false;
            control.Size = new System.Drawing.Size(80, 80);
            control.TextAlign = ContentAlignment.MiddleCenter;

            flowLayoutPanelLights.Controls.Add(control);

            var device = new Animatroller.Framework.PhysicalDevice.DigitalInput();

            control.MouseDown += (sender, e) =>
            {
                device.Trigger(true);
            };

            control.MouseUp += (sender, e) =>
            {
                device.Trigger(false);
            };

            device.Connect(logicalDevice);

            control.Checked = logicalDevice.Value;

            logicalDevice.Output
                .ObserveOn(SynchronizationContext.Current)
                .Subscribe(x =>
                {
                    control.Checked = x;
                });

            return device;
        }
Esempio n. 6
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        public Animatroller.Framework.PhysicalDevice.DigitalInput AddDigitalInput_FlipFlop(DigitalInput2 logicalDevice, bool showOutput)
        {
            var control = new CheckBox();
            control.Text = logicalDevice.Name;
            control.Size = new System.Drawing.Size(80, 60);
            control.ImageAlign = ContentAlignment.TopLeft;

            var indicator = new Animatroller.Simulator.Control.Bulb.LedBulb();
            indicator.On = false;
            indicator.Size = new System.Drawing.Size(12, 12);
            indicator.Left = 0;
            indicator.Top = 0;
            var imageOff = new Bitmap(12, 12);
            indicator.DrawToBitmap(imageOff, new Rectangle(0, 0, 12, 12));
            var imageOn = new Bitmap(12, 12);
            indicator.On = true;
            indicator.DrawToBitmap(imageOn, new Rectangle(0, 0, 12, 12));

            flowLayoutPanelLights.Controls.Add(control);

            var device = new Animatroller.Framework.PhysicalDevice.DigitalInput();

            control.CheckedChanged += (sender, e) =>
            {
                device.Trigger((sender as CheckBox).Checked);
            };

            device.Connect(logicalDevice);

            control.Checked = logicalDevice.Value;

            logicalDevice.Output
                .ObserveOn(SynchronizationContext.Current)
                .Subscribe(x =>
                {
                    control.Checked = x;

                    if (showOutput)
                        control.Image = x ? imageOn : imageOff;
                });

            return device;
        }