private void Awake() { _eatingModel = FindObjectOfType <EatingModel>(); _movingUpObjects = FindObjectOfType <MovingUpObjects>(); _inputController = FindObjectOfType <InputController>(); _staminaSlider = FindObjectOfType <StaminaSlider>(); _animatorsModel = FindObjectOfType <AnimatorsModel>(); _particlesController = FindObjectOfType <ParticlesController>(); _bossModel = FindObjectOfType <Boss>(); _coins = FindObjectOfType <Coins>(); }