protected override void LoadSpriterSprite() { base.LoadSpriterSprite(); BabyLogAnimator = Animators.First(a => a.Entity != null && a.Entity.Name == "BabyLog"); HollyAnimator = Animators.First(a => a.Entity != null && a.Entity.Name == "Holly"); }
protected override void LoadSpriterSprite() { base.LoadSpriterSprite(); SnowballAnimator = Animators.First(a => a.Entity != null && a.Entity.Name == "Snowball"); BigArmsAnimator = Animators.First(a => a.Entity != null && a.Entity.Name == "BigArms"); HatAnimator = Animators.First(a => a.Entity != null && a.Entity.Name == "Hat"); }