Esempio n. 1
0
    void Update()
    {
        if (AnimatorComponent != null)
        {
            //if (AnimatorComponent.ContainsParam("Jumping"))
            {
                AnimatorComponent.SetBool("Jumping", _enemy.IsJumping);
            }
        }

        float angle = GetFacingAngleRelativeToCamera();

        SetDirectionForAngle(angle);
    }