private void InitializeHierarchy() { this.m_Hierarchy = new AnimationWindowHierarchy(this.m_State, this.m_OwnerWindow, new Rect(0f, 0f, this.hierarchyWidth, 100f)); }
// Called once during initialization of m_State private void InitializeHierarchy() { // The rect here is only for initialization and will be overriden at layout m_Hierarchy = new AnimationWindowHierarchy(m_State, m_OwnerWindow, new Rect(0, 0, hierarchyWidth, 100)); }