private void PlayWindowStartGameAnim_Close() { if (windowStartGameAnimation) { AnimationOpenClose activeA = windowStartGameAnimation; if (activeA) { if (activeA.IsOpen()) { activeA.Close(); } } } }
private void PlayWindowAnim_Close(int number) { if (number < windowAnimations.Length) { AnimationOpenClose activeA = windowAnimations [number]; if (activeA) { if (activeA.IsOpen()) { activeA.Close(); } } } }
private void PlayWindowInformAnim_Close() { if (windowInformAnimation) { AnimationOpenClose activeA = windowInformAnimation; if (activeA) { if (activeA.IsOpen()) { activeA.Close(); DisActivateInformWEvent(); } } } }
//advice window private void PlayWindowAdviceAnim_Open() { if (windowAdviceAnimation) { AnimationOpenClose activeA = windowAdviceAnimation; if (activeA) { if (!activeA.IsOpen()) { activeA.Open(); ActivateAdviceWEvent(); } } } }
private void PlayWindowAdviceAnim_Close() { if (windowAdviceAnimation) { AnimationOpenClose activeA = windowAdviceAnimation; if (activeA) { if (activeA.IsOpen()) { activeA.Close(); DisActivateAdviceWEvent(); Invoke("WindowAdviceClearText", 0.2f); } } } }