Esempio n. 1
0
    public static IEnumerator DownLoadMatch()
    {
        //yield return UICoroutine.uiCoroutine.StartCoroutine(ClientResourcesMgr.LoadClientResource());

        RoomData.PrepareRoom(false, 27, 2246, SongMode.Taiko, "", null, 0);

        IEnumerator itor = null;

        itor = AnimationLoader.DownLoadStageSceneAnimation(RoomData.PlayMusciInfo.m_strMusicSource, RoomData.PlaySongMode);
        while (itor.MoveNext())
        {
            yield return(null);
        }

        CSceneInfo sceneInfo = StaticData.SceneDataMgr.GetSceneByID((byte)RoomData.PlayScene);

        if (sceneInfo != null)
        {
            itor = SceneLoader.DownLoadStageScene(sceneInfo.m_strSceneStage);
            while (itor.MoveNext())
            {
                yield return(null);
            }
        }

        UIFlag targetFlag = UIFlag.ui_taigu;

        itor = UIMgr.DownLoadUISync(targetFlag);
        while (itor.MoveNext())
        {
            yield return(null);
        }

        itor = LoadMatch(null);
        while (itor.MoveNext())
        {
            yield return(null);
        }

        SwitchingControl.HideSwitching();
    }