private void OnAnimationKeyUpdated(AnimationKeyValueChanged e) { if (!_entityId.HasValue) { return; } if (IsKeyOfCurrentFrame(e.KeyId) || _entityId == e.KeyId) { RefreshAllTop(); } }
private void OnKeyValueChanged(AnimationKeyValueChanged msg) { CurrentDocument.ApplyCurrentAnimationFrameToScene(_currentAnimationId); }
private void OnAnimationKeyValueChanged(AnimationKeyValueChanged msg) { OnAnimationKeyChanged(msg.KeyId); }