void Awake() { power = new AnimationByControl(PlayerControls.Instance.Power); }
void Awake() { pitch = new AnimationByControl(PlayerControls.Instance.Vertical); yaw = new AnimationByControl(PlayerControls.Instance.Horizontal); strafeV = new AnimationByControl(PlayerControls.Instance.VerticStrafe); strafeH = new AnimationByControl(PlayerControls.Instance.HorizStrafe); }