Esempio n. 1
0
        public void IsRewardCollectionEmpty()
        {
            var itemsCount = CollectionView.Source.GetItemsCount(CollectionView, 0);

            if (itemsCount == 0)
            {
                EmptyCollectionView.Hidden = false;

                _swipe = new UISwipeGestureRecognizer();
                _swipe.AddTarget(() => HideAreaCollection());
                _swipe.Direction = UISwipeGestureRecognizerDirection.Up | UISwipeGestureRecognizerDirection.Down;
                EmptyCollectionView.AddGestureRecognizer(_swipe);

                _tap = new UITapGestureRecognizer();
                _tap.AddTarget(() => HideAreaCollection());
                EmptyCollectionView.AddGestureRecognizer(_tap);

                var data  = NSData.FromFile("Images/panda-ohno.gif");
                var image = AnimatedImageView.GetAnimatedImageView(data, ViewForImage);
                ViewForImage.Image = image.Image;
                ViewForImage.StartAnimating();
            }

            if (itemsCount != 0)
            {
                EmptyCollectionView.Hidden = true;
            }
        }
        public void StartHUD(string message)
        {
            UIViewController controller =
                UIApplication.SharedApplication.KeyWindow.RootViewController;

            hud = new MBProgressHUD(controller.View);
            controller.View.AddSubview(hud);

            // The sample image is based on the work by http://www.pixelpressicons.com, http://creativecommons.org/licenses/by/2.5/ca/
            // Make the customViews 37 by 37 pixels for best results (those are the bounds of the build-in progress indicators)
            UIImageView gif = AnimatedImageView.GetAnimatedImageView("https://i.stack.imgur.com/naLBK.gif");

            hud.CustomView = gif;
            // Add information to your HUD
            hud.Label.Text                = message;
            hud.BezelView.Color           = UIColor.Clear;
            hud.BezelView.TintColor       = UIColor.Clear;
            hud.BezelView.Style           = MBProgressHUDBackgroundStyle.SolidColor;
            hud.BezelView.BlurEffectStyle = UIBlurEffectStyle.Dark;
            // Set custom view mode
            hud.Mode = MBProgressHUDMode.CustomView;

            hud.Show(true);
        }