public static AnimatedCongratulationController Instance()
    {
        if (!animatedCongratulationController)
        {
            animatedCongratulationController = FindObjectOfType(typeof(AnimatedCongratulationController)) as AnimatedCongratulationController;
            if (!animatedCongratulationController)
            {
                Debug.LogError("There needs to be one active ObjectiveManager script on a GameObject in your scene.");
            }
        }

        return(animatedCongratulationController);
    }
 private void Awake()
 {
     instance = this;
 }