private void OnStartJump(AnimateStartJumpMessage obj) { if (obj.gameObject == gameObject) { A.Play(jumpAnimationStateName); A.SetBool(jumpNameBool, true); A.SetBool(groundedNameBool, false); } }
private void OnStartJump(AnimateStartJumpMessage obj) { if (obj.gameObject == gameObject) { A.Play(jumpAnimationName); A.SetBool(jumpAnimationBool, true); A.SetBool(groundedBool, false); MessageAgregator <MsgRequest3dSound> .Publish(new MsgRequest3dSound() { sfxId = FayvitSounds.SoundEffectID.XP_Swing03, sender = transform }); } }