public async Task <IActionResult> Create([Bind("ID,Name,BirthDate")] Animals animals) { if (ModelState.IsValid) { _context.Add(animals); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(Index))); } return(View(animals)); }
public async Task <IActionResult> Create([Bind("AN_ID,AN_NAME,AN_HEIGHT,AN_WEIGHT")] Animals animals) { if (ModelState.IsValid) { _context.Add(animals); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(Index))); } return(View(animals)); }
public void ExportPDF() { if (Animals != null && Animals.Count() != 0) { DocumentManager.ExportDataPDF(AnimalInfo.ConvertToList(Animals), "Export zvířata"); } else { MessageBox.Show("Žádná data pro export."); } }
private void AddAnimal(Animal animal) { if (animal.FoodType == AnimalType.Carnivore) { ContainsCarnivore = true; SmallestAnimalIsCarnivore = true; SmallestAnimal = animal.AnimalSize; } IsTheAnimalTheSmallest(animal); Animals.Add(animal); Weight += (int)animal.AnimalSize; }
static void Main(string[] args) { Animals tiger = new Animals(); tiger.SetAnimalName("Simba"); Console.WriteLine(tiger.GetAnimalName()); Animals deer = new Animals(); deer.SetAnimalName("Luvly"); Console.WriteLine(deer.GetAnimalName()); }
static void Main(string[] args) { Animals animalCollection = new Animals(); animalCollection.Add("A", new Cow("A")); animalCollection.Add("B", new Chicken("B")); foreach (Animal myAnimal in animalCollection) { Console.WriteLine(myAnimal.ToString()); Console.WriteLine(myAnimal.Name); } }
public void FindNewOwner() { int randAdopter = new Random().Next(0, Adopters.Count); int randAnimal = new Random().Next(0, Animals.Count); if (randAdopter < Animals.Count && randAnimal < Adopters.Count) { Animals[randAnimal].OwnerName = Adopters[randAdopter]; Animals.RemoveAt(randAnimal); Adopters.RemoveAt(randAdopter); } }
public IActionResult Create(Animals model) { if (ModelState.IsValid) { var maxId = dogRepository.GetDogs().Max(x => x.Id) + 1; model.Id = maxId; dogRepository.AddDog(model); return(RedirectToAction("List")); } return(View(model)); }
public ActionResult ConfirmEdit(Animals obj) { if (ModelState.IsValid) { // check valid state service.Update(obj); return(RedirectToAction("Index")); } else // not valid so redisplay { return(View(obj)); } }
private void Unlock(GameObject animal) { GameObject lockedAnimal; if (lockedAnimals.TryGetValue(animal.name, out lockedAnimal)) { //Debug.Log("Unlocking " + animal.name); UnlockLockedAnimal(lockedAnimal); Animals.Unlock(lockedAnimal.name); lockedAnimals.Remove(animal.name); } }
public bool AddAnimalToWagon(Animal animal) { if (FitAnimal(animal) && CompatibleAnimals(animal)) { Animals.Add(animal); return(true); } else { return(false); } }
public void LoadData() { Habitates.Add("Dschungel"); Habitates.Add("Süßwasser"); Habitates.Add("Steppe"); Habitates.Add("Luft"); Animals.Add(new AnimalVM("Tiger", 10, "Raubkatze", "Dschungel", 7000, true)); Animals.Add(new AnimalVM("Goldbrasse", 4, "Fisch", "Süßwasser", 70000, false)); Animals.Add(new AnimalVM("Coala", 20, "Beuteltier", "Steppe", 6000, false)); Animals.Add(new AnimalVM("Eisvogel", 1, "Vogel", "Luft", 5000, true)); }
static void Main(string[] args) { Animals animalCollection = new Animals(); animalCollection.Add("Cow", new Animal("Cow")); animalCollection.Add("Fox", new Animal("Fox")); foreach (var animal in animalCollection) { Console.WriteLine(animal); } }
public static void Main() { Animals animals = new Animals(typeof(Cow)); animals.Add(new Cow()); IEnumerable <Cow> cows = animals.GetAnimals <Cow>(); foreach (var cow in cows) { // do something } }
public UserControlSelectPet() { SelectedPet = new Animals(); InitializeComponent(); rbtn_oneMonth.Checked += AgeChoice_CheckedChanged; rbtn_sixMonth.Checked += AgeChoice_CheckedChanged; rbtn_year.Checked += AgeChoice_CheckedChanged; DataContext = this; }
public IHttpActionResult PostAnimals(Animals animals) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } db.Animals.Add(animals); db.SaveChanges(); return(CreatedAtRoute("DefaultApi", new { id = animals.Id }, animals)); }
public AnimalsViewModel() { CollectionOfAllAnimals = new ObservableCollection <AnimalViewModel>(); this.ViewCommand = new ViewCommands(this); var animals = new Animals(); foreach (var temp in animals.AnimalsList) { CollectionOfAllAnimals.Add(new AnimalViewModel(temp)); } }
public void DeleteAnimal() { using (AnimalContext context = new AnimalContext()) { context.Animal.Attach(SelectedAnimal); context.Animal.Remove(SelectedAnimal); context.SaveChanges(); } SelectedAnimal = new Animal(); Animals.Clear(); GetAllAnimals(); }
public static void Run() { ContinentFactory africa = new AfricaFactory(); var animals = new Animals(africa); animals.RunFoodChain(); ContinentFactory america = new AmericaFactory(); animals = new Animals(america); animals.RunFoodChain(); }
public void SaveAnimal() { using (AnimalContext acx = new AnimalContext()) { acx.Gender.Attach(SelectedAnimal.Gender); acx.Species.Attach(SelectedAnimal.Species); acx.Animal.AddOrUpdate(SelectedAnimal); acx.SaveChanges(); } SelectedAnimal = new Animal(); Animals.Clear(); GetAllAnimals(); }
public void NewWay(Animals animal) { var animalSound = animal switch { Animals.Dog => "Woof", Animals.Cat => "Meow", Animals.Sheep => "Baa", Animals.Cow => "Moo", _ => throw new ArgumentOutOfRangeException() }; Console.WriteLine($"The animal makes the sound: {animalSound}"); }
static void Main(string[] args) { Animals animals = new Animals(); if (args.Length > 0) { animals.AddAnimal(args); } else { animals.Usage(); } }
public Prey FindPrey() { List <Animal> tasty = Animals.Where((x) => x.IsAlive && Utils.IsPrey(x)).ToList(); if (tasty.Count() > 0) { return((Prey)tasty.ElementAt(new Random().Next(0, tasty.Count()))); } else { return(null); } }
public Animal FindMate(Animal a) { List <Animal> sexy = Animals.Where((x) => x.IsAlive && x.GetType() == a.GetType() && a.Sexe != x.Sexe).ToList(); if (sexy.Count() > 0) { return(sexy.ElementAt(new Random().Next(sexy.Count()))); } else { return(null); } }
public void Accommodate(IAnimal animal) { if (Capacity <= 0) { throw new InvalidOperationException("Not enough capacity"); } if (Animals.ContainsKey(animal.Name)) { throw new ArgumentException($"Animal {animal.Name} already exist"); } Animals.Add(animal.Name, animal); Capacity--; }
public static object[] createModel() { TestModelParser modelParser = new TestModelParser(); ModelInstance modelInstance = modelParser.EmptyModel; Animals animals = modelInstance.newInstance(typeof(Animals)); modelInstance.DocumentElement = animals; createBird(modelInstance, "tweety", Gender.Female); return(new object[] { "created", modelInstance, modelParser }); }
public bool IsAnimalAdded(Animal animal) { if (animal != null && DoesAnimalFit(animal)) { if (DoesAnimalGetEaten(animal) == false) { Animals.Add(animal); Occupied += (int)animal.Size; return(true); } } return(false); }
private void OOP() { Birds fish = new Birds("hh"); fish.Move(); var anim = new Animals[] { new Fish("Jon"), new Birds("Don"), new Mammals("Shiki") }; foreach (var an in anim) { an.Move(); } }
public ActionResult Edit(Animals record) { if (ModelState.IsValid) { record.AddingDate = DateTime.Now; recordsDAO.EditRecord(record); return(RedirectToAction("Index")); } else { return(View("Edit")); } }
Animals OppositeAnimals(Animals ani) { if (ani == Animals.Cat) ani = Animals.Dog; else if (ani == Animals.Dog) ani = Animals.Cat; else if (ani == Animals.Chinchilla) ani = Animals.Hamster; else if (ani == Animals.Hamster) ani = Animals.Chinchilla; return ani; }
} // баланс Пет шоп public void PrintAssortiment() { var cats = Animals.Where(animal => animal is Cat).ToList(); // Животное, где животное Кот var dogs = Animals.Where(animal => animal is Dog).ToList(); // Животное, где животное Собака Console.WriteLine($"Total animals count: {Animals.Count}"); Console.WriteLine($"cats count: {cats.Count}"); Console.WriteLine($"dogs count: {dogs.Count}"); cats.ForEach(x => x.Print()); dogs.ForEach(x => x.Print()); }
static void Main() { Animals[] someNoise = new Animals[] { new Dog(12, "Sharo", Sex.male), new Cat(5, "Tomi", Sex.male), new Frog(1, "Krqkla", Sex.female), new Kitten(0.6, "Siva", Sex.female), new Tomcat(0.2, "Drebko", Sex.male) }; foreach(Animals animal in someNoise) { Console.Write("{0} says: ", animal.Name); animal.MakeSomeNoise(); } Dog[] dogs = new Dog[] { new Dog(3, "Lasi", Sex.female), new Dog(1, "Sharo", Sex.male), new Dog(8, "Topcho", Sex.male), new Dog(4, "Djina", Sex.female) }; double avg = Animals.AverageAge(dogs); Console.WriteLine("The average age of the dogs is {0:0.00}", avg); Cat[] cats = new Cat[] { new Cat(7, "Bella", Sex.female), new Cat(1, "Puhcho", Sex.male), new Cat(2, "Rijko", Sex.male), new Cat(3, "Siva", Sex.female) }; avg = Animals.AverageAge(cats); Console.WriteLine("The average age of the cats is {0:0.00}", avg); Frog[] frogs = new Frog[] { new Frog(1.5, "Krastavelka", Sex.female), new Frog(2, "Zelenushko", Sex.male), new Frog(4.3, "Skoklio", Sex.male), new Frog(1, "Krqkla", Sex.female) }; avg = Animals.AverageAge(frogs); Console.WriteLine("The average age of the frogs is {0:0.00}", avg); Kitten[] kittens = new Kitten[] { new Kitten(0.5, "Puhi", Sex.female), new Kitten(0.7, "Tigyrka", Sex.female), new Kitten(0.9, "Rijka", Sex.female), new Kitten(0.2, "Mynichka", Sex.female) }; avg = Animals.AverageAge(kittens); Console.WriteLine("The average age of the kittens is {0:0.00}", avg); Tomcat[] tomcats = new Tomcat[] { new Tomcat(0.3, "Puhcho", Sex.male), new Tomcat(0.2, "Tigyr", Sex.male), new Tomcat(0.9, "Rijko", Sex.male), new Tomcat(1, "Chernyo", Sex.male) }; avg = Animals.AverageAge(tomcats); Console.WriteLine("The average age of the tomcats is {0:0.00}", avg); }
void Start() { combo = 0; bestCombo = 0; missed = 0; hbar.maxValue = 100; fightManager = GameObject.Find ("Fight").GetComponent<Animals> (); master = GameObject.Find ("GameController").GetComponent<GameController> (); }