static void FIFOAnimalShelter() { //Makes and fills the Animal Shelter with Animals AnimalShelter myShelter = new AnimalShelter(new Animal("cat")); myShelter.Enqueue(new Animal("cat")); myShelter.Enqueue(new Animal("cat")); myShelter.Enqueue(new Animal("cat")); myShelter.Enqueue(new Animal("cat")); //Prints out on console what the shelter looks like Console.WriteLine("This is what the shelter looks like"); myShelter.Print(); Console.ReadLine(); //Takes out the first dog in queue Console.WriteLine("There is a person here to adopt a dog"); Console.WriteLine($"Bye bye {myShelter.Dequeue("dog").Value}"); Console.ReadLine(); //Prints out on console what the shelter looks like Console.WriteLine("This is what the shelter looks like now"); myShelter.Print(); Console.ReadLine(); }
public void CheckTempGetReset() { Animal dogOne = new Animal("dog"); dogOne.Name = "ron"; Animal dogTwo = new Animal("dog"); dogTwo.Name = "demi"; Animal dogThree = new Animal("dog"); dogThree.Name = "sparky"; Animal catOne = new Animal("cat"); catOne.Name = "fluffy"; Animal catTwo = new Animal("cat"); catTwo.Name = "mike"; AnimalShelter myShelter = new AnimalShelter(); myShelter.Enqueue(dogOne); myShelter.Enqueue(dogTwo); myShelter.Enqueue(catOne); myShelter.Enqueue(catTwo); myShelter.Enqueue(dogThree); myShelter.Dequeue("cat"); Assert.Equal(2, myShelter.TempHoldStack.Count); //make sure the two first items(dogs) are added to temp stack Assert.Equal("ron", myShelter.Dequeue("dog").Name); //make sure the first dog ron is returned Assert.Empty(myShelter.TempHoldStack); //make sure temp stack is empty becuase it empties into outbound stack when dequeue is called. }
public void CanDequeueTheSpecifiedTypeFromTheShelter() { // Arrange AnimalShelter shelter = new AnimalShelter(); for (int i = 0; i < 8; i++) { if (i % 2 == 0) { shelter.Enqueue(new Cat()); } else { shelter.Enqueue(new Dog()); } } // Act Animal testNode = shelter.Dequeue("dog"); var expected = new Dog(); // Assert Assert.Equal(expected.GetType(), testNode.GetType()); }
public void TestShelterCounter() { AnimalShelter shelter = new AnimalShelter(); shelter.Enqueue(new Animal("Dog")); shelter.Enqueue(new Animal("Cat")); Assert.Equal(2, shelter.Total); }
public void TestDequeueMatch() { AnimalShelter shelter = new AnimalShelter(); shelter.Enqueue(new Animal("Dog")); shelter.Enqueue(new Animal("Cat")); Assert.Equal("CAT", shelter.Dequeue("cat").Value); }
public void AnimalShelterTest() { AnimalShelter s = new AnimalShelter(); s.Enqueue(newDog("toto")); s.Enqueue(newDog("barney")); s.Enqueue(newCat("boris")); s.Enqueue(newCat("hans")); var a = s.DequeueAny(); Assert.AreEqual(a.Name, "toto"); a = s.DequeueCat(); Assert.AreEqual(a.Name, "boris"); a = s.DequeueAny(); Assert.AreEqual(a.Name, "barney"); Assert.ThrowsException <InvalidOperationException>(() => s.DequeueDog()); a = s.DequeueAny(); Assert.AreEqual(a.Name, "hans"); Assert.ThrowsException <InvalidOperationException>(() => s.DequeueAny()); }
public void TestDequeueInvalidAnimal() { AnimalShelter shelter = new AnimalShelter(); shelter.Enqueue(new Animal("Dog")); shelter.Enqueue(new Animal("Cat")); Assert.Null(shelter.Dequeue("ferret").Value); }
public void CanDequeueProperly() { Cat testCat1 = new Cat("Cat 1"); Cat testCat2 = new Cat("Cat 2"); Cat testCat3 = new Cat("Cat 3"); Cat testCat4 = new Cat("Cat 4"); Dog testDog1 = new Dog("Dog 1"); Dog testDog2 = new Dog("Dog 2"); Dog testDog3 = new Dog("Dog 3"); AnimalShelter testShelter = new AnimalShelter(testCat1); testShelter.Enqueue(testCat2); testShelter.Enqueue(testCat3); testShelter.Enqueue(testDog1); testShelter.Enqueue(testCat4); testShelter.Enqueue(testDog2); Assert.Equal(testShelter.Front.GetType().Name.ToLower(), testShelter.Dequeue("unicorn").GetType().Name.ToLower()); Assert.Equal("dog", testShelter.Dequeue("DOG").GetType().Name.ToLower()); Assert.Equal("cat", testShelter.Dequeue("cAt").GetType().Name.ToLower()); Assert.Equal("dog", testShelter.Dequeue("DoG").GetType().Name.ToLower()); Assert.Equal("cat", testShelter.Dequeue("cAT").GetType().Name.ToLower()); Assert.Equal("cat", testShelter.Dequeue("cAt").GetType().Name.ToLower()); }
public void TestMultiEnqueue() { AnimalShelter shelter = new AnimalShelter(); shelter.Enqueue(new Animal("Dog")); shelter.Enqueue(new Animal("Cat")); Assert.Equal("CAT", shelter.Rear.Value); }
public void TestFrontAfterDequeueMatch() { AnimalShelter shelter = new AnimalShelter(); shelter.Enqueue(new Animal("Dog")); shelter.Enqueue(new Animal("Cat")); shelter.Dequeue("dog"); Assert.Equal("CAT", shelter.Front.Value); }
public void TestCountAfterDequeueMatch() { AnimalShelter shelter = new AnimalShelter(); shelter.Enqueue(new Animal("Dog")); shelter.Enqueue(new Animal("Cat")); shelter.Dequeue("cat"); Assert.Equal(1, shelter.Total); }
public void CanEnqueueAnAnimal() { Animal a1 = new Animal("dog1"); AnimalShelter WeHope = new AnimalShelter(a1); WeHope.Enqueue("cat1"); WeHope.Enqueue("cat2"); Assert.Equal("cat2", WeHope.Rear.type); }
public void DequeueDog() { AnimalShelter myShelter = new AnimalShelter(); myShelter.Enqueue(new Dog("Rex")); myShelter.Enqueue(new Dog("Rufus")); Assert.Equal("Rex", myShelter.Dequeue("dog").Name); }
public void DequeueCat() { AnimalShelter myShelter = new AnimalShelter(); myShelter.Enqueue(new Cat("Fluffy")); myShelter.Enqueue(new Cat("Felix")); Assert.Equal("Fluffy", myShelter.Dequeue("cat").Name); }
public void CanNOtDequeueAbird() { Animal a1 = new Animal("dog1"); AnimalShelter WeHope = new AnimalShelter(a1); WeHope.Enqueue("cat1"); WeHope.Enqueue("cat2"); WeHope.Dequeue("bird"); Assert.True(WeHope.Dequeue("bird")==null); }
public void CanDequeueAcat() { Animal a1 = new Animal("dog1"); AnimalShelter WeHope = new AnimalShelter(a1); WeHope.Enqueue("cat1"); WeHope.Enqueue("cat2"); WeHope.Dequeue("cat1"); Assert.Equal(2, WeHope.Counter); }
public void CanEnqueueMultipleDogs() { AnimalShelter shelter = new AnimalShelter(); shelter.Enqueue("dog", "Josie"); shelter.Enqueue("dog", "Bird"); shelter.Enqueue("dog", "Demi"); Assert.Equal("Demi", shelter.DogQueue.Rear.Name); }
public void TestNoMatch() { AnimalShelter shelter = new AnimalShelter(); shelter.Enqueue(new Animal("Dog")); shelter.Enqueue(new Animal("Dog")); shelter.Enqueue(new Animal("Dog")); shelter.Enqueue(new Animal("Dog")); shelter.Enqueue(new Animal("Dog")); Assert.Null(shelter.Dequeue("cat").Value); }
public void CanEnqueueMultipleCats() { AnimalShelter shelter = new AnimalShelter(); shelter.Enqueue("cat", "Sadie"); shelter.Enqueue("cat", "Sofie"); shelter.Enqueue("cat", "Ricky"); Assert.Equal("Ricky", shelter.CatQueue.Rear.Name); }
public void CanReturnCorrectAnimalDequeue(string value, string expected) { AnimalShelter myShelter = new AnimalShelter(new Animal("cat")); myShelter.Enqueue(new Animal("cat")); myShelter.Enqueue(new Animal("dog")); myShelter.Enqueue(new Animal("cat")); Assert.Equal(expected, myShelter.Dequeue(value).Value); }
public void Enqueue_AddsToRearOfNonEmptyShelterQueue() { AnimalShelter shelter = new AnimalShelter(); Dog dog = new Dog("Puppers"); shelter.Enqueue(dog); Cat cat = new Cat("Catters"); shelter.Enqueue(cat); Assert.Equal("Catters", shelter.QOne.Rear.Name); }
public void CanEnqueueTwoAnimals() { Cat cat1 = new Cat("Fluffy"); Cat cat2 = new Cat("Kitty"); Dog dog1 = new Dog("Taco"); AnimalShelter animalShelter = new AnimalShelter(cat1); animalShelter.Enqueue(cat2); animalShelter.Enqueue(dog1); Assert.Equal(3, animalShelter.Size); }
public void Test_Multiple_Animals_Can_Be_Enqueued() { AnimalShelter testShelter = new AnimalShelter(); Cat testCat1 = new Cat(); Cat testCat2 = new Cat(); testShelter.Enqueue(testCat1); testShelter.Enqueue(testCat2); Assert.Equal(testCat2, testShelter.Rear); }
public void ShowThatWeCanDequeue2() { AnimalShelter shelter = new AnimalShelter(); Dog brad = new Dog("brad"); Dog dan = new Dog("dan"); shelter.Enqueue(brad); shelter.Enqueue(dan); shelter.Dequeue("dan"); Assert.Equal("brad", shelter.Primary.Front.Name); }
public void SuccessfulMultipleEnqueues() { AnimalShelter shelter = new AnimalShelter(); shelter.Enqueue(new Dog()); shelter.Enqueue(new Cat()); shelter.Enqueue(new Dog()); shelter.Enqueue(new Cat()); Assert.NotNull(shelter.First); }
public void EnqueueTestDog() { AnimalShelter shelter = new AnimalShelter(); Animal cat = new Animal("cat"); Animal dog = new Animal("dog"); shelter.Enqueue(cat); shelter.Enqueue(dog); Assert.Equal("dog", shelter.Rear.Type); }
public void CanEnqueueToFullShelter() { AnimalShelter test = new AnimalShelter(); test.Enqueue(new Cat()); test.Enqueue(new Cat()); test.Enqueue(new Dog()); test.Dequeue("cat"); Assert.IsType <Cat>(test.Dequeue("cat")); }
public void Enqueue_HoldsPlaceInLine() { AnimalShelter shelter = new AnimalShelter(); Dog dog = new Dog("Puppers"); shelter.Enqueue(dog); Cat cat = new Cat("Catters"); shelter.Enqueue(cat); Assert.Equal("Puppers", shelter.QOne.Front.Name); }
public void ShowThatWeCanDequeue() { AnimalShelter shelter = new AnimalShelter(); Dog bandit = new Dog("bandit"); Dog jesus = new Dog("jesus"); shelter.Enqueue(bandit); shelter.Enqueue(jesus); shelter.Dequeue("jesus"); Assert.Equal("bandit", shelter.Primary.Front.Name); }
public void DequeueDoesNotRemoveIfNotCatOrDog() { ///dequeue will not remove animal if it isn't a dog or cat AnimalShelter testShelter = new AnimalShelter(); testShelter.Enqueue("cat"); testShelter.Enqueue("dog"); testShelter.Enqueue("cat"); testShelter.Dequeue("rabbit"); Assert.Equal(2, testShelter.Shelter.Front.Value); }