Esempio n. 1
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 public void UpdateAnimalMaster(AnimalMaster model)
 {
     _unitOfWork.AnimalMasterRepository.Update(model);
     #region Clear cache when insert or update
     _cacheProviderService.Invalidate("TrackingAnimalMaster");
     #endregion
 }
Esempio n. 2
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 void SetInitialReferences()
 {
     animalMaster     = GetComponent <AnimalMaster>();
     myAnimalWanderAI = GetComponent <AnimalWanderingAI>();
     if (GetComponent <NavMeshAgent>() != null)
     {
         myNavMeshAgent = GetComponent <NavMeshAgent>();
     }
     checkRate = Random.Range(0.1f, 0.2f);
 }
Esempio n. 3
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 void SetInitialReferences()
 {
     animalMaster = GetComponent <AnimalMaster>();
     if (GetComponent <NavMeshAgent>() != null)
     {
         myNavMeshAgent = GetComponent <NavMeshAgent>();
     }
     checkRate   = Random.Range(0.3f, 0.4f);
     myTransform = transform;
 }
Esempio n. 4
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 void SetInitialReferences()
 {
     isTouching          = false;
     animalMaster        = GetComponent <AnimalMaster>();
     myAnimalWanderingAI = GetComponent <AnimalWanderingAI>();
     if (GetComponent <NavMeshAgent>() != null)
     {
         myNavMeshAgent = GetComponent <NavMeshAgent>();
     }
     checkRate = Random.Range(0.3f, 0.4f);
 }
    void SetInitialReferences()
    {
        animalMaster        = GetComponent <AnimalMaster>();
        myAnimalWanderingAI = GetComponent <AnimalWanderingAI>();
        myTransform         = transform;

        if (head == null)
        {
            head = myTransform;
        }

        checkRate = Random.Range(0.8f, 1.2f);
    }
Esempio n. 6
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 void OnEnable()
 {
     animalMaster = GetComponent <AnimalMaster>();
 }