Esempio n. 1
0
 private void setupInfoBoard(string fileName, int amountInfo)
 {
     _infoBoard = new AnimSprite(fileName, amountInfo, 1);
     AddChild(_infoBoard);
     _infoBoard.SetXY(600, 125);
     _infoBoard.alpha = 0.0f;
 }
Esempio n. 2
0
    private void load2()
    {
        BlockBS block1 = new BlockBS("stone3.png", new Vec2(531, 153), true);

        AddChild(block1);
        blocks.Add(block1);
        BlockBS block2 = new BlockBS("stone2V.png", new Vec2(434, 298), false);

        AddChild(block2);
        blocks.Add(block2);
        BlockBS block3 = new BlockBS("stone3V.png", new Vec2(628, 444), false);

        AddChild(block3);
        blocks.Add(block3);
        BlockBS block4 = new BlockBS("stone2.png", new Vec2(191, 444), true);

        AddChild(block4);
        blocks.Add(block4);
        BlockBS block5 = new BlockBS("stone2V.png", new Vec2(240, 590), false);

        AddChild(block5);
        blocks.Add(block5);
        BlockBS block6 = new BlockBS("stone4.png", new Vec2(482, 638), true);

        AddChild(block6);
        blocks.Add(block6);

        _goal = new BlockBS("bigBone.png", new Vec2(240, 347), true);
        AddChild(_goal);
        blocks.Add(_goal);

        bone1 = new Bones("collectBone.png", new Vec2(240, 153), targetPoints[0]);
        AddChild(bone1);
        bone1.SetOrigin(bone1.width / 2, bone1.height / 2);
        bones.Add(bone1);
        bone2 = new Bones("collectBone.png", new Vec2(531, 347), targetPoints[1]);
        AddChild(bone2);
        bone2.SetOrigin(bone2.width / 2, bone2.height / 2);
        bones.Add(bone2);
        bone3 = new Bones("collectBone.png", new Vec2(143, 638), targetPoints[2]);
        AddChild(bone3);
        bone3.SetOrigin(bone3.width / 2, bone3.height / 2);
        bones.Add(bone3);

        _infoBoard = new AnimSprite("INFOmediumBoneslider.png", 3, 1);
        AddChild(_infoBoard);
        _infoBoard.alpha = 0.0f;
        _infoBoard.SetXY(705, 90);
    }