Esempio n. 1
0
 public ParticleGenerator(Vector2 position, Dictionary <string, int> spritePercentage, Direction direction, Angle sprayAngle, float duration, float frequency, float particlesPerGeneration)
 {
     _x = position.X;
     _y = position.Y;
     _spritePercentage      = spritePercentage;
     Rotation               = AngleHelper.DirectionToFloat(direction);
     SprayAngle             = sprayAngle;
     Duration               = duration;
     Frequency              = frequency;
     ParticlesPerGeneration = particlesPerGeneration;
 }