Esempio n. 1
0
 // Token: 0x06000960 RID: 2400 RVA: 0x00049BCC File Offset: 0x00047DCC
 internal static void RegisterObject(AmplifyMotionObjectBase obj)
 {
     AmplifyMotionEffectBase.m_activeObjects.Add(obj.gameObject, obj);
     foreach (AmplifyMotionCamera camera in AmplifyMotionEffectBase.m_activeCameras.Values)
     {
         obj.RegisterCamera(camera);
     }
 }
	internal static void RegisterObject( AmplifyMotionObjectBase obj )
	{
		m_activeObjects.Add( obj.gameObject, obj );
		foreach ( AmplifyMotionCamera cam in m_activeCameras.Values )
			obj.RegisterCamera( cam );
	}
 internal static void RegisterObject(AmplifyMotionObjectBase obj)
 {
     AmplifyMotionEffectBase.m_activeObjects.Add(obj.gameObject, obj);
     foreach (AmplifyMotionCamera current in AmplifyMotionEffectBase.m_activeCameras.Values)
     {
         obj.RegisterCamera(current);
     }
 }